Have you seen the Message Suppression plugin?

https://forums.alliedmods.net/showthread.php?t=80794

Also, I don't use SourceBans, but I seem to remember that the people
behind it were working on using predcrab's CBaseServer hooks to
process bans before a client actually "connects". You might want to
look into that.

Ryan

On Mon, Apr 20, 2009 at 9:35 PM, Steven Sumichrast <[email protected]> wrote:
> I know that's an option, but sourcebans' plugin just handles that
> automatically -- it grabs the IP and steam id and puts it in the mysql
> database.  When users connect sourcebans does the checking, not the
> srcds engine itself.  Therein lies the problem.
>
> Having to ban everyone a second time through the engine to prevent the
> messages seems like... well like that shouldn't be, haha.  Seems like
> I should have a way to either suppress the connect message for another
> 10 seconds if the connection continues, or..
>
> Anybody else?
>
> On Mon, Apr 20, 2009 at 11:25 PM, Andreas Grimm <[email protected]> wrote:
>> Ban the IP address, too.
>> Then you don't see the connect messages anymore.
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Steven
>> Sumichrast
>> Sent: Tuesday, April 21, 2009 6:12 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: [hlds_linux] Dealing with "retry" spam
>>
>> Tonight I banned a user for some language that was against the MOTD.
>> I'm using Sourcebans with Sourcemod and MySQL backend.  I know how the
>> ban system for Sourceban works (user connects, we get steam ID, check
>> database, kick if they're banned).  The problem is he kept doing retry
>> in console, changing his name to all sorts of nasty stuff.
>>
>> He never got back in, but it caused a headache on the server for a bit
>> until I went and did an IP ban at the console.
>>
>> I guess the question is does anyone have a way to deal with those
>> connect messages and make them not actually print until the user's
>> gotten farther into the game server (preferably once Sourcebans has
>> checked to make sure the user is going to get in or not)?  I've done
>> some searching on Google, Sourcebans and Sourcemod forums, but haven't
>> had much luck (mostly because I'm not sure what terms I should search
>> for).
>>
>> I know this isn't a sourcemods help board, but thought some of you
>> have surely dealt with this already.
>>
>> Thanks in advance.
>>
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