Hi,
I think the Realtime Patch helps to get the 1000fps more stable.
I have tested now the howto "perfect cs16...." the result is really worse.
On our test box: quad9950, 1066mhz 8gb ram, the servers get no 500 - 
700fps stable.
With RT we can run 6 Servers with 80 active slots without any drops and 
stable 1000fps.

But both versions (with and without) creating segfaults on our boxes.
Still dont know why. The debug.log is quiet -.- only says crash and this 
was it.
I will going to install an other OS.

Steffen Tronstad schrieb:
> Dont think about using realtime patch, it will kill your CPU in notime (or, 
> og ahead and try it, but expect loaaad)
>
> HRTS = On
>
> IRQ balancing wouldnt do that much difference afaik. I dont change it from 
> default value of whatever kernel i am using.
>
> Just remember to set the HZ to 1000 :---)
>
>
>
> -----Opprinnelig melding-----
> Fra: [email protected] 
> [mailto:[email protected]] På vegne av Kveri
> Sendt: 20. april 2009 17:10
> Til: Half-Life dedicated Linux server mailing list
> Emne: Re: [hlds_linux] Kernel Question What do you think..
>
> thank you both. I saw on 
> http://wiki.fragaholics.de/index.php/EN:Linux_Kernel_Optimization (which 
> is linked from http://www.howto-cs16-root.de/) that last "good" kernel 
> is 2.6.26.8, which you're using (and I'm going to use it too :).
>
> Also I've read both instructions how to configure a good kernel for 
> gameserver, but I found some incompatibilies/differencies.
>
> 1. High Resolution Timer Support - this is ON on fragaholics.de and OFF 
> on howto-cs16-root.de, what do you guys use? Or what do you think about it?
>
> 2.  Enable kernel irq balancing - I don't have this on 2.6.26.8, maybe 
> it's hidden because of some other selection, so I don't know what I'm 
> using (and maybe it's ON), please could you send me that CONFIG_***** 
> line from your .config or make menuconfig -> processor type and features 
> -> enable kernel irq balancing -> help, so I can look at it.
>
> 3. What about RealTime patch? I haven't tested it yet, but I will.
>
> Thanks.
>
> Kveri
>
>
>
> Philipp Reddigau wrote:
>   
>> Hi,
>> he says that he is running
>>
>> 2.6.26.8
>>
>> without any patches OS Debian an he uses the posted Howto.
>> His CS1.6 Server is running stable on 1000fps with a low load.
>>
>> Kveri schrieb:
>>   
>>     
>>> Please, use english, this interests me too :).
>>>
>>> I don't understand, but fps are fluctuating on 2.6.29.1.
>>>
>>> Kveri
>>>
>>> Pierre Egerland wrote:
>>>   
>>>     
>>>       
>>>> Achso und der 2.6.29.1 Kernel soll angeblich nicht so gut laufen. ich habe
>>>> den 2.6.26.8
>>>>
>>>>
>>>> 2009/4/19 Pierre Egerland <[email protected]>
>>>>
>>>>   
>>>>     
>>>>       
>>>>         
>>>>> hi,
>>>>>
>>>>> nein ich habe diese Anpassungen mit Debian gemacht. Mein auf dem 
>>>>> Rootserver
>>>>> installierter Gameserver bring 1000fps CS1.6 mit sau wenig CPU-Load. Und 
>>>>> er
>>>>> läuft herrvorragend. Habe auch vorher einen Kernel mit RT-Patch gehabt. 
>>>>> Bis
>>>>> ich auf diese Seite gelandet bin.
>>>>>
>>>>> MFG
>>>>>
>>>>>
>>>>> 2009/4/19 Philipp Reddigau <[email protected]>
>>>>>
>>>>>     
>>>>>       
>>>>>         
>>>>>           
>>>>>> Hallo,
>>>>>> Ich gehe davon aus, dass du auch die Gentoo installation hasst?
>>>>>> Ein Wechsel auf unseren Systemen auf Gentoo ist nämlich leider nicht
>>>>>> möglich.
>>>>>> Oder welches OS? Welche Spiele hasst du den laufen?
>>>>>> Gruß
>>>>>>
>>>>>> Hi,
>>>>>> I think you have a Gentoo installation?
>>>>>> Because we cant switch to gentoo or any other systems.
>>>>>> Or wich OS do you use? Wich games?
>>>>>> best regards,
>>>>>> Philipp
>>>>>>
>>>>>> Pierre Egerland schrieb:
>>>>>>       
>>>>>>         
>>>>>>           
>>>>>>             
>>>>>>> Hi,
>>>>>>>
>>>>>>> try this kernel-settings http://www.howto-cs16-root.de/gen_kernel.htm
>>>>>>> I know this site is in german language but i think you can do these
>>>>>>>         
>>>>>>>           
>>>>>>>             
>>>>>>>               
>>>>>> settings
>>>>>>       
>>>>>>         
>>>>>>           
>>>>>>             
>>>>>>> without speak german.
>>>>>>> sry for my bad english iam from germany.
>>>>>>>
>>>>>>> 2009/4/19 Philipp Reddigau <[email protected]>
>>>>>>>
>>>>>>>
>>>>>>>         
>>>>>>>           
>>>>>>>             
>>>>>>>               
>>>>>>>> Hello,
>>>>>>>> we are running serveral boxes with CSS, DODS, TF2 (all Source/Orangebox
>>>>>>>> games).
>>>>>>>>
>>>>>>>> On all Gameservers we want to get maximum performace. We want to get
>>>>>>>> stable 300fps on each gameserver.
>>>>>>>> What do you think about the kernel?
>>>>>>>> Actually we are using a selfmade Kernel:
>>>>>>>> - 1000hz
>>>>>>>> - Kernel.org Source 2.6.29.1
>>>>>>>> - RT Patch rt4
>>>>>>>> we still have huge problems with segfaults, i wrote something about
>>>>>>>>           
>>>>>>>>             
>>>>>>>>               
>>>>>>>>                 
>>>>>> that
>>>>>>       
>>>>>>         
>>>>>>           
>>>>>>             
>>>>>>>> some weeks ago but nothing helps. It must be the Kernel..
>>>>>>>>
>>>>>>>> Maybe some cracks in here ( I know it ).
>>>>>>>> Is an 1000hz kernel to much? to get 300fps?
>>>>>>>> Do we need the Realtime Patch?
>>>>>>>> Is kernel.org okay for the sources or we better get others?
>>>>>>>> How much active Slots we are able to use if we change somthing.
>>>>>>>> (actually 80 active slots)
>>>>>>>>
>>>>>>>> Our boxes have the following hardware/software:
>>>>>>>> OS: Debian Lenny
>>>>>>>> CPU: Core2Quad Q9550
>>>>>>>> Ram: 4x1024-1066
>>>>>>>> HDD: 2x80gb Raid1
>>>>>>>>
>>>>>>>> best regards,
>>>>>>>> philipp
>>>>>>>>
>>>>>>>>
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>>>>>>>>
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>>>>>>>>           
>>>>>>>>             
>>>>>>>>               
>>>>>>>>                 
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>>>>>>>             
>>>>>>>               
>>>>>> please visit:
>>>>>>       
>>>>>>         
>>>>>>           
>>>>>>             
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>
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>>>>>>>           
>>>>>>>             
>>>>>>>               
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>>>>>     
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>>>>>           
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>
>   


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