If this http://teamfortress.com/post.php?id=2338 is the way it works 
then gn8 to new servers.
It just won´t work that way!

> His server was delisted by the new automated server score system, 
> though. I doubt Valve takes much of their precious time to go and 
> manually delist servers, unless for some reason they get a lot of 
> complaints.
>
> AnAkIn . wrote:
>   
>> There are still many servers using fake clients. Strange your server was
>> delisted and not those.
>>
>> 2009/5/2 Ronny Schedel <[email protected]>
>>
>>   
>>     
>>> You need alot of connecting/disconnecting players to get a bad rank. Even
>>> if
>>> the map runs only for 15 minutes, it should not matter.
>>>
>>>
>>> ----- Original Message -----
>>> From: "Brainstorm" <[email protected]>
>>> To: "'Half-Life dedicated Linux server mailing list'"
>>> <[email protected]>
>>> Sent: Saturday, May 02, 2009 9:29 PM
>>> Subject: [hlds_linux] FW: L4D servers de-listed or what?
>>>
>>>
>>> I have received the same e-mail as well. They helped me out as well. Same
>>> story for me, the problem that caused the IP to be delisted was a bball2
>>> server as well. In general, players tend to play for 15-45 minutes. Matches
>>> simply do not last longer than that. Also, another server which was
>>> receiving very little traffic (instagib server, used to be much more
>>> popular) was close to being delisted as well. Both servers have been shut
>>> down.
>>>
>>> It appears that when a single server is delisted (server = IP + port
>>> combo),
>>> the IP gets blacklisted. This affects any other server running on the same
>>> IP since they share the same master server (might be possible that HL1
>>> games
>>> are unaffected?).
>>>
>>> Traffic on the my other servers is back to normal again.
>>>
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Ronny
>>> Schedel
>>> Sent: zaterdag 2 mei 2009 8:51
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] L4D servers de-listed or what?
>>>
>>> Could you please explain what bball2 is? Is it a MOD for TF2? Does
>>> blacklisting affects all games now not just TF2?
>>>
>>>
>>> ----- Original Message -----
>>> From: "Saint K." <[email protected]>
>>> To: "Half-Life dedicated Linux server mailing list"
>>> <[email protected]>
>>> Sent: Saturday, May 02, 2009 7:49 PM
>>> Subject: Re: [hlds_linux] L4D servers de-listed or what?
>>>
>>>
>>> I received a reply from a VALVe employee. Our IP was banned because of a 6
>>> slots bball2 server running off that IP. Bball2 servers tend to get little
>>> playtime per player as its intended as a quick game, not something you play
>>> long.
>>>
>>> I have asked VALVe for advice on this, because there is a proper demand for
>>> bball2 servers, and it would be a bit silly to buy an extra IP which safely
>>> can get blacklisted.
>>>
>>> If you have any servers like we had its very likely you're blacklisted as
>>> well. The VALVe employee explained that all the servers on the IP get
>>> blacklisted, regardless of the port or game it runs. (In our case 1 bball2
>>> server managed to be responsible for blacklisting almost 30 servers).
>>>
>>> Saint K.
>>>
>>> P.s. The IP is unbanned now and the bball2 servers shut down. Our
>>> connection
>>>
>>> count on TF2 is 3 times as high again and all the L4D servers are being
>>> used.
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Brainstorm
>>> Sent: Friday, May 01, 2009 8:50 PM
>>> To: 'Half-Life dedicated Linux server mailing list'
>>> Subject: Re: [hlds_linux] L4D servers de-listed or what?
>>>
>>> I think I'm having the same problem. I have a dedicated box with two IP
>>> addresses (84.244.189.237 and .238). I am running a few TF2 servers (24
>>> slots public, 4 slots public and two 20 slot private for clan matches) as
>>> well as a few L4D servers. All servers are pretty much vanilla, with
>>> Sourcemod on the TF2 servers. Nothing special anyway. The L4D servers were
>>> tied to one of my steamgroups. Server has been running for over a year now.
>>>
>>> After the update of the 21st everything was fine. One or two days later I
>>> noticed that the main menu of L4D did not show the servers of the
>>> steamgroup
>>> and that the search key I was using on them did not work either. Initially
>>> I
>>> thought nothing of it, but then I also noticed that the public TF2 servers
>>> had a sudden drop in players. Only regular players were present and no
>>> randoms at all. I then found out that the server browser did not list any
>>> of
>>> the TF2 servers.
>>>
>>> I thought I had some kind of configuration problem, even though little has
>>> changed. So I checked the following:
>>> * Updates. All servers are fully updated, also used verify_all.
>>> * Firewall. Even with the firewall turned off, the problems did not go
>>> away.
>>> * Configuration, especially mp_gamemode. I've tried removing all
>>> configuration, no effect. L4D servers do not attract any lobby traffic.
>>> * Mods. I removed Sourcemod/Metamod, no difference.
>>> * Steam connection problem. All game servers can connect to the master
>>> servers just fine, packet sniffer shows no odd things. Status command
>>> returns normal output
>>> * OS. The box is running Debian and had not been updated for three months.
>>> Fully updated, reboot, no change.
>>>
>>> All servers were at that point running on the .237 IP. I switched one of
>>> the
>>> L4D servers to .238 and it attracted traffic from the lobby system in less
>>> than five minutes. I switched one of the TF2 servers to .238 and that one
>>> suddenly showed up in the server browser.
>>>
>>> To ensure that it wasn't my client having problems, I wrote a bit of code
>>> to
>>> query the master servers directly. Here are the results:
>>> * Any server (TF2, L4D, no matter what configuration) running on .237 does
>>> NOT show up in any query to the master servers.
>>> * Any server running on .238 is returned by the master server just fine.
>>>
>>> I've pretty much excluded anything I can think of, I'm really starting to
>>> think that the master server is blacklisting my IP. No idea why though,
>>> there's nothing special about these servers. I have switched the L4D
>>> servers
>>> to .238 and they have been running fine. The TF2 servers are still on .237
>>> and would be deserted if it wasn't for the regular players. The primary TF2
>>> server usually gets 100+ random players each day, this has dropped to 5.
>>> I've monitored the master server for the past week to see if the situation
>>> might resolve itself, but so far it hasn't.
>>>
>>> Anyone any ideas? I just noticed this thread on the forums which deals with
>>> the same problem:
>>> http://forums.steampowered.com/forums/showthread.php?t=849433
>>>
>>>
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Saint K.
>>> Sent: vrijdag 1 mei 2009 5:01
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] L4D servers de-listed or what?
>>>
>>> Hi,
>>>
>>> Thanks for checking. Unfortunately the servers still don't show up in the
>>> community list and neither do they have any activity.
>>>
>>> Cheers,
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of AnAkIn .
>>> Sent: Friday, May 01, 2009 3:29 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] L4D servers de-listed or what?
>>>
>>> The cvar now show up. It wasn't showing up on HLSW and game monitor before.
>>>
>>> 2009/5/1 Saint K. <[email protected]>
>>>
>>>     
>>>       
>>>> Hi,
>>>>
>>>> I have ran a verify_all . Before and after I get this response on that
>>>> cvar;
>>>>
>>>> 15:19:47 "mp_gamemode" = "coop"
>>>>          game notify replicated
>>>>          - Current game mode, acceptable values are coop, versus and
>>>> survival.
>>>>
>>>> How did you find that the servers don't seem to provide a mp_gamemode ?
>>>> (p.s. can you check it again to see how its showing now?)
>>>>
>>>> Cheers,
>>>>
>>>> -----Original Message-----
>>>> From: [email protected] [mailto:
>>>> [email protected]] On Behalf Of AnAkIn .
>>>> Sent: Friday, May 01, 2009 3:11 PM
>>>> To: Half-Life dedicated Linux server mailing list
>>>> Subject: Re: [hlds_linux] L4D servers de-listed or what?
>>>>
>>>> All of your servers on 85.17.60.96 don't have the mp_gamemode cvar, so I
>>>> guess there is something wrong here. Try a -verify_all.
>>>>
>>>> 2009/5/1 Maximilian L. <[email protected]>
>>>>
>>>>       
>>>>         
>>>>> Yup, same here. running a L4D server since about 2 1/2 weeks, always
>>>>> updated, got "amazing" 16 players within that time playing on it!
>>>>> And it doesn´t matter if it´s vanilla or filled with plugins. At lest i
>>>>> have no difference regarding the players ammount then.
>>>>> Search key never worked and still don´t for me at all due that time
>>>>>         
>>>>>           
>>> too.
>>>     
>>>       
>>>>> I personaly thinking about to take down the server again, since it´s
>>>>> just wasting my space. Sadly that is.
>>>>>         
>>>>>           
>>>>>> Hi,
>>>>>>
>>>>>> We have L4D forked servers running off 2 machines.
>>>>>>
>>>>>> Servers running off IP 85.17.239.149 work flawlessly, their full most
>>>>>>           
>>>>>>             
>>>> of
>>>>       
>>>>         
>>>>>> the time.
>>>>>>
>>>>>> Servers running off 85.17.60.96 get NO traffic whatsoever, are not
>>>>>> visible in our steam group and won't be picked up when using
>>>>>> sv_search_key
>>>>>>
>>>>>> At 85.17.60.96 are also some 9 TF2 servers, all operating just fine
>>>>>> without a problem.
>>>>>>
>>>>>> The l4d configs on both machines are an exact match accept for server
>>>>>> names (numbers).
>>>>>>
>>>>>> Any idea why the 16 forked servers on 85.17.60.96 are being kept off
>>>>>>           
>>>>>>             
>>>> the
>>>>       
>>>>         
>>>>>> master list?
>>>>>>
>>>>>> Cheers
>>>>>>
>>>>>> _______________________________________________
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>>>>>>           
>>>>>>             
>>> archives,
>>>     
>>>       
>>>>> please visit:
>>>>>         
>>>>>           
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>> __________ Information from ESET NOD32 Antivirus, version of virus
>>>>>>           
>>>>>>             
>>>>> signature database 4048 (20090501) __________
>>>>>         
>>>>>           
>>>>>> The message was checked by ESET NOD32 Antivirus.
>>>>>>
>>>>>> http://www.eset.com
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>           
>>>>>>             
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>>> 04/30/09
>>>     
>>>       
>>>> 17:53:00
>>>>
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>>>     
>>>       
>> _______________________________________________
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>> please visit:
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>>
>>   
>>     
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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>
> __________ Information from ESET NOD32 Antivirus, version of virus signature 
> database 4049 (20090501) __________
>
> The message was checked by ESET NOD32 Antivirus.
>
> http://www.eset.com
>
>
>
>
>   


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