I'm fairly certain that the Steam software engineers are completely separate
from the game programmers. That is one area where they have designated
projects.

-Mike


On Thu, Jun 4, 2009 at 1:34 PM, Will Dowling <[email protected]> wrote:

> WebKit would probably be the best choice from a technical point of view
> (IMHO), but we've got to remember that from Valve's point of view - this
> would rank fairly low on the priority list versus things like L4D2 or
> finding and fixing new exploits in TF2.
>
> On the flip side, the steam platform code is probably handled by a
> different team within Valve - so it might get looked at sooner, ironic eh?
>
>
> Will Dowling (Vice-Chairperson)
> Western Australian Network Gaming Inc.
>
> T: +61 (0407) 421 559
> F: +61 (08) 6364 4881
> E: [email protected]
>
>
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