I suspect the needing-to-turn-into-bitmap thing only applies to the in-game
browser you get in the likes of tf2 or left4dead

> -----Original Message-----
> From: [email protected] [mailto:hlds_linux-
> [email protected]] On Behalf Of Saul Rennison
> Sent: 04 June 2009 20:45
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] New browser engine support for steam?
> 
> Erm. That thing about taking a bitmap then applying it is bullshit. I
> can
> watch YouTube videos in my overlay :|
> 
> 2009/6/4 Mike Zimmermann <[email protected]>
> 
> > I'm fairly certain that the Steam software engineers are completely
> > separate
> > from the game programmers. That is one area where they have
> designated
> > projects.
> >
> > -Mike
> >
> >
> > On Thu, Jun 4, 2009 at 1:34 PM, Will Dowling <[email protected]>
> wrote:
> >
> > > WebKit would probably be the best choice from a technical point of
> view
> > > (IMHO), but we've got to remember that from Valve's point of view -
> this
> > > would rank fairly low on the priority list versus things like L4D2
> or
> > > finding and fixing new exploits in TF2.
> > >
> > > On the flip side, the steam platform code is probably handled by a
> > > different team within Valve - so it might get looked at sooner,
> ironic
> > eh?
> > >
> > >
> > > Will Dowling (Vice-Chairperson)
> > > Western Australian Network Gaming Inc.
> > >
> > > T: +61 (0407) 421 559
> > > F: +61 (08) 6364 4881
> > > E: [email protected]
> > >
> > >
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> >
> 
> 
> 
> --
> Thanks,
> - Saul.
> _______________________________________________
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