It would be nice to at least have the option to download through whatever
the server has sv_downloadurl set to. So at least that way you'd know that
everyone in the game has the same map version as the server does.



On Thu, Jun 25, 2009 at 3:43 PM, Da-Huntha <[email protected]> wrote:

> At first I thought that the VPK would be downloaded from the person(s)
> having the add-on in the lobby, kind of peer-to-peer like. Then again
> I see networking issues with this.
>
> On Fri, Jun 26, 2009 at 12:07 AM, Jonah Hirsch<[email protected]>
> wrote:
> > The VPK files need to be downloaded out of game. When you join a lobby
> that
> > is for an add-on, it prompts you with a link that the mapmaker provided
> when
> > packaging the vpk.
> >
> > It's too bad you can't download it from the server, but it makes sense
> > because you wouldn't be there for the start of the game.
> > Also, it's really frustrating for mapmakers to have to provide a URL
> before
> > it's packaged, since you don't always know what the URL will be. i.e.
> when
> > you use a host like filefront.
> >
> > On Thu, Jun 25, 2009 at 2:42 PM, ics <[email protected]> wrote:
> >
> >> Seems to work, but how, that is the question. Single VPK file into
> >> download host addons-folder? Someone @ Valve could verify this since the
> >> method for downloading stuff is different in L4D than in other Source
> >> games.
> >>
> >> -ics
> >>
> >> Kevin J. Anderson kirjoitti:
> >> > Curious, does sv_downloadurl work currently in l4d?
> >> >
> >> > Kevin
> >> >
> >> > Jason Ruymen wrote:
> >> >
> >> >> A required update for Left 4 Dead is now available.  Please run
> >> hldsupdatetool to receive it.  The specific changes include:
> >> >>
> >> >> Client:
> >> >> - Removed an infinite ammo exploit for molotovs
> >> >>
> >> >> Add-on Campaign Support:
> >> >> - Players download third party campaigns as single .VPK file
> >> >> - Players can manage and select add-on maps and campaigns via game UI
> >> >> - Added matchmaking support and download/update prompt for add-on
> >> campaigns
> >> >> - Custom campaign support in Leader boards
> >> >> - If not already registered, left4dead.exe registers .VPK extension
> to
> >> allow automatic install of add-ons
> >> >> - Servers and the steam API have been extended to allow servers to
> send
> >> up a list of keys for matchmaking up to 1200 bytes in size
> >> >>
> >> >> Left 4 Dead Authoring Tools:
> >> >> - Fixed missing fgd error
> >> >> - Added vpk.exe command line tool for extracting, creating, and
> >> appending .VPK files
> >> >> - Removed info_versus (not used)
> >> >> - Added info_gamemode which fires outputs for Coop, Versus or
> Survival
> >> depending on what game mode the map is loaded in
> >> >> - Updated tutorial_standards example map, repackaged as 'Dead Line'
> >> campaign example add-on
> >> >> - Sample content now includes source files for official maps
> >> >>
> >> >> Jason
> >> >>
> >> >> _______________________________________________
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> archives,
> >> please visit:
> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>
> >> >>
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
> >
> > --
> > Jonah Hirsch
> > -----------------------
> > Sent from my BlackBerry
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
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