So is sv_steamgroup_exclusive still broken, or can I use it? I have a customer who wants a server that only his group can use.
/ Steffen -----Opprinnelig melding----- Fra: [email protected] [mailto:[email protected]] På vegne av David A. Parker Sendt: 29. juni 2009 20:58 Til: Half-Life dedicated Linux server mailing list Emne: Re: [hlds_linux] L4D sv_steamgroup_exclusive broken? Just a quick update. If you have a password set, you can connect to the server from a lobby using ms_force_dedicated_server but it does not prompt you for the password (it just connects and starts the game). If you direct-connect then you get prompted for the password. - Dave David Parker wrote: > This brings me back to something I said several times when the srcds for L4D > first came out: Why can't you set sv_password on a server and still connect > to it from the lobby? If I recall correctly, the behavior used to be that a > server with sv_password set was removed from the pool, and you could *only* > direct connect. I haven't tested it since they introduce > ms_force_dedicated_server, so maybe you can also connect to one from the > lobby now. Does anyone know if this works? It just seems like you might > want to lock a server down so that only certain people can play on it. With > both sv_steamgroup_exclusive and sv_search_key, anyone can join the game once > there are players on it. So, if you and a friend want to play co-op on your > server without people from the public joining in the other two slots, you > really have no good way to do that. Is this correct? > > Also, I got a reply to my original post from one of the Valve devs. It > appears they may have broken sv_stemgroup_exclusive while adding the ability > for servers to belong to multiple groups. I think they're working on the > problem. > > Thanks, > Dave > > ----- Original Message ----- > From: Coldorak <[email protected]> > Date: Sunday, June 28, 2009 4:39 pm > Subject: Re: [hlds_linux] L4D sv_steamgroup_exclusive broken? > To: Half-Life dedicated Linux server mailing list > <[email protected]> > >> On my servers, I've put a whitelist plugin, so only the players >> from my >> community can connect, the other ones are kicked before the end >> of the >> connection. >> >> Cold >> >> On Sun, Jun 28, 2009 at 9:00 PM, <[email protected]> wrote: >> >>> We have found the search key to be fairly ineffective for our >> community.> It's a pain in the butt for people to remember to >> use when they want to >>> jump >>> on one of our dedicated servers. When we talked it over, >> nobody wanted to >>> deal with it. >>> >>> I used to run one public and three Steamgroup only >> servers. At this point, >>> I've taken down all four. I may or may not put one or >> two back up as >>> Steamgroup exclusive once Valve resolves this. >>> >>> In the meantime, I've asked the guys what else they'd like to >> play. My >>> guess is that for now, they'll ask that we put up one or two >> DoD:S servers >>> and/or a no Honor AA3 server. >>> >>> On Thu, Jun 25, 2009 at 4:13 PM, Adam Nowacki >> <[email protected]> wrote: >>>> Yes, its broken, but you can get same as before behavior by >> setting> > sv_search_key to some very random string :D >>>> David A. Parker wrote: >>>>> Hello, >>>>> >>>>> Following the latest L4D update, my Steam-group-exclusive >> L4D servers >>>>> seem to be open to anyone. Both server have these >> lines in their >>>> configs: >>>>> sv_steamgroup XXXXXX >>>>> sv_steamgroup_exclusive 1 >>>>> >>>>> (XXXXXX is substituted for the group ID, of course) >>>>> >>>>> When I type "find steamgroup" in each server's console, it >> returns> this: >>>>> "sv_steamgroup" = "XXXXXX" ( def. "" ) >>>>> notify >>>>> - The IDs of the steam groups that this server >> belongs to, seperated >>>>> by commas. You can find group IDs on the admin profile >> pages in the >>>>> Steam community. >>>>> "sv_steamgroup_exclusive" = "1" ( def. "0" ) >>>>> - If set, only members of Steam group will be >> able to join the server >>>>> when it's empty, public people will be able to join the >> server only if >>>>> it has players. >>>>> >>>>> So, the cvars are set correctly, it just appears that >>>>> sv_steamgroup_exclusive is no longer being honored. >> Is anyone else >>>>> seeing this? >>>>> >>>>> Thanks, >>>>> Dave >>>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >> archives,> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> >> -- >> http://www.coldorak.net >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

