No, you can put those three lines at the top of the server.cfg file and it will 
set maxplayers (overriding whatever is in the startup line).

----- Original Message -----
From: Arnaud DUMAS de RAULY <a....@esport-eu.com>
Date: Tuesday, August 4, 2009 6:32 pm
Subject: Re: [hlds_linux] Changing Number of Slots fix
To: Half-Life dedicated Linux server mailing list 
<hlds_linux@list.valvesoftware.com>

> Even if you run these commands in the console, when the 
> client  
> restarts the server (after running them you have to right ?), 
> and he  
> can only do this with the panel, which uses the right number of 
> slots  
> in the command line.
> 
> Le 5 août 09 à 00:25, Zuko a écrit :
> 
> > David: write this commands in console
> >
> > shutdownserver
> > maxplayers 24
> > map de_dust2
> >
> >
> >
> > 2009/8/5 David Parker <dpar...@utica.edu>
> >
> >> I don't know why the autoupdate option would have anything to 
> do  
> >> with the
> >> value of maxplayers.  I'm pretty sure it's separate.
> >>
> >> I tried reproducing this behavior on our server and I was not 
> able  
> >> to do
> >> it.  I have "+maxplayers 24" in the startup command 
> line.  I added
> >> "maxplayers 16" to the server.cfg file and restarted the 
> server,  
> >> but it
> >> still had 24 player slots.  I tried "exec server.cfg" in 
> the  
> >> console but
> >> maxplayers still remained 24.  I even tried all of this 
> again using
> >> "-maxplayers" instead of "+maxplayers" in the startup 
> options, but  
> >> still
> >> nothing.  Any maxplayers value I put in the server.cfg 
> file has no  
> >> effect as
> >> long as maxplayers is specified on the command line when the 
> server  
> >> is
> >> started.  My server also has the autoupdate option set.
> >>
> >> What I *was* able to do was crank up the number of max 
> visible  
> >> players.  I
> >> set "+maxplayers 16" on the startup line and put  
> >> "sv_maxvisibleplayers 24"
> >> in the server.cfg file.  After the server started, 
> both  
> >> "maxplayers" and
> >> "status" in the console say 16, but an A2S_INFO query says 
> there  
> >> are 24
> >> player slots.  Those extra 8 slots can't really be used, 
> but they  
> >> show up in
> >> the query.  Could this be what he is doing?
> >>
> >>
> >> ----- Original Message -----
> >> From: Arnaud DUMAS de RAULY <a....@esport-eu.com>
> >> Date: Tuesday, August 4, 2009 5:16 pm
> >> Subject: Re: [hlds_linux] Changing Number of Slots fix
> >> To: Half-Life dedicated Linux server mailing list <
> >> hlds_linux@list.valvesoftware.com>
> >>
> >>> Thanks all for your suggestions, but when a customer restarts
> >>> the
> >>> server from his panel, the command line executes automatically
> >>> the
> >>> right slot count. Which is why I don't understand how he 
> does it
> >>> and
> >>> makes me wonder if it has something to do with the autoupdate
> >>> commande
> >>> line.
> >>>
> >>> Le 4 août 09 à 21:15, Marcel a écrit :
> >>>
> >>>> Write a small cron script that checks the slots and restarts
> >>> the
> >>>> server
> >>>> with if the slotcount is wrong. And when you're doing this,
> >>> you can
> >>>> also
> >>>> check if your customer has set a password (if it's a private
> >>> server).>
> >>>> I think the customer will complain if his server restarts
> >>> every 5
> >>>> mins ;)
> >>>>
> >>>>
> >>>> Marcel
> >>>>
> >>>> _______________________________________________
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> >>>
> >>>
> >>> _______________________________________________
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> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the 
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> >> archives,
> >> please visit:
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> >>
> >
> >
> >
> > -- 
> > Żuko
> > _______________________________________________
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> list  
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
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