I wrote Alfred about this some months ago. His answer: "Hey Jasper, we have no firm IPV6 plans at this time."
so no.. dont count on it and Arg!, "surely there'd be no benefit for valve to develop this until at least a large portion of their player base actually has an IPv6 connection" Thats like waiting to build a highway until "a large portion of the people in a city" have a car.. There will be IPv6 only connections sooner then 2 years, probably in country's who don't have much IPv4 like Africa or Azie (which has a substation IPv6 network already) There have been dual stack solutions for a long time for all kinds of software.. i think its utter BS that a gameserver cant listen on IPv6 for players, or a client can't connect to an IPv6 server (when he has an IPv6 connection). Hell they could make it an experimental switch you could give a game --with-ipv6 for all i care People should stop putting their heads in their ass and acknowledge that IPv4 will run out, and we will use IPv6. Better fix support now that the user base is still small enough that deploying it wont cause a lot of trouble. Japje / Jasper Wonnink [Don] - Luigi wrote: > Hi all, > > > > I wonder, if there is IPv6 support in Source, or will this implemented > in the near future? Did someone heard anything about this? > > > > Mfg > > Luigi > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

