I reported this too some time back on the mailing list. Still have these messages, i have to randomly restart the forks. Cant do a shutdown either, because the ones that are "fubar" wont give the go ahead it seems.
On Wed, 16 Sep 2009 08:03:59 -0400, f7 f0rkz <[email protected]> wrote: > This is still an issue. We are definitely randomly crashing. Anyone see > dmesg on their servers? I found some interesting segfaults: > > [41080.700654] srcds_i486[6347]: segfault at 0 ip b4f172b9 sp bfee3290 > error > 4 in server_i486.so[b4afd000+eb3000] > [98319.377413] srcds_i486[9007]: segfault at 0 ip b7e71643 sp bfcf77c4 > error > 4 in libc-2.7.so[b7e3d000+155000] > [174839.987867] srcds_i486[11880]: segfault at 0 ip b4f172b9 sp bfee3310 > error 4 in server_i486.so[b4afd000+eb3000] > [287447.935181] srcds_i486[15793]: segfault at 0 ip b4f172b9 sp bfee3310 > error 4 in server_i486.so[b4afd000+eb3000] > > It goes on.... > > On Thu, Aug 20, 2009 at 10:44 AM, David A. Parker <[email protected]> > wrote: > >> One more interesting thing is that even when you kill a fork with "quit" >> or "_restart" it still shows up in the netcon master console: >> >> $ telnet 0 9000 >> Trying 0.0.0.0... >> Connected to 0. >> Escape character is '^]'. >> PASS xxxxx >> status >> #status >> child 0 >> pid : 0 >> map : l4d_farm01_hilltop >> numplayers : 0 >> child 1 >> pid : 1 >> map : l4d_farm01_hilltop >> numplayers : 0 >> child 2 >> pid : 2 >> map : l4d_farm01_hilltop >> numplayers : 0 >> child 3 >> pid : 3 >> map : l4d_farm01_hilltop >> numplayers : 0 >> child 4 >> pid : 4 >> map : l4d_farm01_hilltop >> numplayers : 0 >> child 5 >> pid : 5 >> map : l4d_vs_hospital01_apartment >> numplayers : 0 >> #end >> >> Child 0 (fork #1) is the one I took down with _restart. >> >> David A. Parker wrote: >> > Same things happens with _restart: >> > >> > _restart >> > L 08/20/2009 - 10:31:42: Preventing spawning >> > L 08/20/2009 - 10:31:42: server_message: "quit" >> > L 08/20/2009 - 10:31:42: Log file closed >> > L 08/20/2009 - 10:31:42: server_message: "restart" >> > >> > And then the fork never comes back. This is the same behavior as >> > "quit". When this happens the shutdown of the fork gets logged, >> > though, >> > and that doesn't happen when they die on their own. >> > >> > w4rezz wrote: >> >> quit to force auto-restart? what happened with "_restart" command ? >> >> >> >> 2009/8/20 David A. Parker <[email protected]>: >> >>> I remember the same symptoms happening when "quit" was used as well, >> and >> >>> I think that is something Valve needs to fix (forks should >> >>> auto-restart >> >>> like any other instance of srcds, but they don't). However, server >> >>> forks are apparently dying on their own since the July 31 update. >> >>> And, >> >>> as Ronny pointed out, it seems this only happens to non-idle forks. >> >>> >> >>> [email protected] wrote: >> >>>> I haven't checked recently, as we're reorganising our servers at the >> moment, >> >>>> but I certainly used to be able to trigger this simply by issuing an >> rcon >> >>>> "quit" command to a child server. Confused the hell out of me the >> first >> >>>> time I say it, as this certainly _used_ to work >> >>>> >> >>>>> -----Original Message----- >> >>>>> From: [email protected] >> >>>>> [mailto:[email protected]] On Behalf >> >>>>> Of David A. Parker >> >>>>> Sent: 19 August 2009 15:54 >> >>>>> To: Half-Life dedicated Linux server mailing list >> >>>>> Subject: Re: [hlds_linux] L4D forks keep crashing >> >>>>> >> >>>>> This is what I noticed as well. Most of the time, when the >> >>>>> forks crash >> >>>>> on my server, they show up as having players on them in the netcon >> >>>>> master console. The most recent time this happened was the >> >>>>> only time so >> >>>>> far that a crashed fork has shown 0 players in the master console. >> >>>>> >> >>>>> I also have two forks which are Steam group servers and have >> >>>>> not had any >> >>>>> players on them recently, and they have not crashed. It >> >>>>> certainly looks >> >>>>> like this only happens to forks which have had players on them. >> >>>>> >> >>>>> - Dave >> >>>>> >> >>>>> Ronny Schedel wrote: >> >>>>>> As far as I have seen, it occurs after the game is over and >> >>>>> the server goes >> >>>>>> back to hibernating state. Idle servers are never affected >> >>>>> by this. It does >> >>>>>> not occur all the time, I suspect it occurs when there is a >> >>>>> problem with the >> >>>>>> connection to the master server to set the free state for >> >>>>> the server or >> >>>>>> something similar. >> >>>>>> >> >>>>>> >> >>>>>>> Jay Deiman wrote: >> >>>>>>>> Ronny Schedel wrote: >> >>>>>>>> >> >>>>>>>>> The crashes occur on a vanilla server. >> >>>>>>>>> >> >>>>>>>> Yeah, I will second that (again). It seems to be fairly >> >>>>> random as well. >> >>>>>>>> Jay >> >>>>>>> Happens to me as well, but only on server that are in use. >> >>>>>>> I also have some forks that are private and have not been >> >>>>> used lately. >> >>>>>>> So it's definitly not something that just happens at random but >> >>>>>>> is >> >>>>>>> triggered during useage. Although I am unable to determine >> >>>>> the cause. >> >>>>>>> _______________________________________________ >> >>>>>>> To unsubscribe, edit your list preferences, or view the >> >>>>> list archives, >> >>>>>>> please visit: >> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >>>>>>> >> >>>>>> _______________________________________________ >> >>>>>> To unsubscribe, edit your list preferences, or view the >> >>>>> list archives, please visit: >> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >>>>>> >> >>>>> -- >> >>>>> >> >>>>> Dave Parker >> >>>>> Utica College >> >>>>> Integrated Information Technology Services >> >>>>> (315) 792-3229 >> >>>>> Registered Linux User #408177 >> >>>>> >> >>>>> _______________________________________________ >> >>>>> To unsubscribe, edit your list preferences, or view the list >> >>>>> archives, please visit: >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >>>>> >> >>>> _______________________________________________ >> >>>> To unsubscribe, edit your list preferences, or view the list >> >>>> archives, >> please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >>>> >> >>> -- >> >>> >> >>> Dave Parker >> >>> Utica College >> >>> Integrated Information Technology Services >> >>> (315) 792-3229 >> >>> Registered Linux User #408177 >> >>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list >> >>> archives, >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >>> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > >> >> -- >> >> Dave Parker >> Utica College >> Integrated Information Technology Services >> (315) 792-3229 >> Registered Linux User #408177 >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

