I reported this too some time back on the mailing list. 

Still have these messages, i have to randomly restart the forks. Cant do a
shutdown either, because the ones that are "fubar" wont give the go ahead
it seems.

On Wed, 16 Sep 2009 08:03:59 -0400, f7 f0rkz <[email protected]> wrote:
> This is still an issue.  We are definitely randomly crashing.  Anyone
see
> dmesg on their servers? I found some interesting segfaults:
> 
> [41080.700654] srcds_i486[6347]: segfault at 0 ip b4f172b9 sp bfee3290
> error
> 4 in server_i486.so[b4afd000+eb3000]
> [98319.377413] srcds_i486[9007]: segfault at 0 ip b7e71643 sp bfcf77c4
> error
> 4 in libc-2.7.so[b7e3d000+155000]
> [174839.987867] srcds_i486[11880]: segfault at 0 ip b4f172b9 sp bfee3310
> error 4 in server_i486.so[b4afd000+eb3000]
> [287447.935181] srcds_i486[15793]: segfault at 0 ip b4f172b9 sp bfee3310
> error 4 in server_i486.so[b4afd000+eb3000]
> 
> It goes on....
> 
> On Thu, Aug 20, 2009 at 10:44 AM, David A. Parker <[email protected]>
> wrote:
> 
>> One more interesting thing is that even when you kill a fork with
"quit"
>> or "_restart" it still shows up in the netcon master console:
>>
>> $ telnet 0 9000
>> Trying 0.0.0.0...
>> Connected to 0.
>> Escape character is '^]'.
>> PASS xxxxx
>> status
>> #status
>> child 0
>>  pid : 0
>>  map : l4d_farm01_hilltop
>>  numplayers : 0
>> child 1
>>  pid : 1
>>  map : l4d_farm01_hilltop
>>  numplayers : 0
>> child 2
>>  pid : 2
>>  map : l4d_farm01_hilltop
>>  numplayers : 0
>> child 3
>>  pid : 3
>>  map : l4d_farm01_hilltop
>>  numplayers : 0
>> child 4
>>  pid : 4
>>  map : l4d_farm01_hilltop
>>  numplayers : 0
>> child 5
>>  pid : 5
>>  map : l4d_vs_hospital01_apartment
>>  numplayers : 0
>> #end
>>
>> Child 0 (fork #1) is the one I took down with _restart.
>>
>> David A. Parker wrote:
>> > Same things happens with _restart:
>> >
>> > _restart
>> > L 08/20/2009 - 10:31:42: Preventing spawning
>> > L 08/20/2009 - 10:31:42: server_message: "quit"
>> > L 08/20/2009 - 10:31:42: Log file closed
>> > L 08/20/2009 - 10:31:42: server_message: "restart"
>> >
>> > And then the fork never comes back.  This is the same behavior as
>> > "quit".  When this happens the shutdown of the fork gets logged,
>> > though,
>> > and that doesn't happen when they die on their own.
>> >
>> > w4rezz wrote:
>> >> quit to force auto-restart? what happened with "_restart" command ?
>> >>
>> >> 2009/8/20 David A. Parker <[email protected]>:
>> >>> I remember the same symptoms happening when "quit" was used as
well,
>> and
>> >>> I think that is something Valve needs to fix (forks should
>> >>> auto-restart
>> >>> like any other instance of srcds, but they don't).  However, server
>> >>> forks are apparently dying on their own since the July 31 update. 
>> >>> And,
>> >>> as Ronny pointed out, it seems this only happens to non-idle forks.
>> >>>
>> >>> [email protected] wrote:
>> >>>> I haven't checked recently, as we're reorganising our servers at
the
>> moment,
>> >>>> but I certainly used to be able to trigger this simply by issuing
an
>> rcon
>> >>>> "quit" command to a child server.  Confused the hell out of me the
>> first
>> >>>> time I say it, as this certainly _used_ to work
>> >>>>
>> >>>>> -----Original Message-----
>> >>>>> From: [email protected]
>> >>>>> [mailto:[email protected]] On Behalf
>> >>>>> Of David A. Parker
>> >>>>> Sent: 19 August 2009 15:54
>> >>>>> To: Half-Life dedicated Linux server mailing list
>> >>>>> Subject: Re: [hlds_linux] L4D forks keep crashing
>> >>>>>
>> >>>>> This is what I noticed as well.  Most of the time, when the
>> >>>>> forks crash
>> >>>>> on my server, they show up as having players on them in the
netcon
>> >>>>> master console.  The most recent time this happened was the
>> >>>>> only time so
>> >>>>> far that a crashed fork has shown 0 players in the master
console.
>> >>>>>
>> >>>>> I also have two forks which are Steam group servers and have
>> >>>>> not had any
>> >>>>> players on them recently, and they have not crashed.  It
>> >>>>> certainly looks
>> >>>>> like this only happens to forks which have had players on them.
>> >>>>>
>> >>>>>      - Dave
>> >>>>>
>> >>>>> Ronny Schedel wrote:
>> >>>>>> As far as I have seen, it occurs after the game is over and
>> >>>>> the server goes
>> >>>>>> back to hibernating state. Idle servers are never affected
>> >>>>> by this. It does
>> >>>>>> not occur all the time, I suspect it occurs when there is a
>> >>>>> problem with the
>> >>>>>> connection to the master server to set the free state for
>> >>>>> the server or
>> >>>>>> something similar.
>> >>>>>>
>> >>>>>>
>> >>>>>>> Jay Deiman wrote:
>> >>>>>>>> Ronny Schedel wrote:
>> >>>>>>>>
>> >>>>>>>>> The crashes occur on a vanilla server.
>> >>>>>>>>>
>> >>>>>>>> Yeah, I will second that (again).  It seems to be fairly
>> >>>>> random as well.
>> >>>>>>>> Jay
>> >>>>>>> Happens to me as well, but only on server that are in use.
>> >>>>>>> I also have some forks that are private and have not been
>> >>>>> used lately.
>> >>>>>>> So it's definitly not something that just happens at random but
>> >>>>>>> is
>> >>>>>>> triggered during useage. Although I am unable to determine
>> >>>>> the cause.
>> >>>>>>> _______________________________________________
>> >>>>>>> To unsubscribe, edit your list preferences, or view the
>> >>>>> list archives,
>> >>>>>>> please visit:
>> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>>>>>>
>> >>>>>> _______________________________________________
>> >>>>>> To unsubscribe, edit your list preferences, or view the
>> >>>>> list archives, please visit:
>> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>>>>>
>> >>>>> --
>> >>>>>
>> >>>>> Dave Parker
>> >>>>> Utica College
>> >>>>> Integrated Information Technology Services
>> >>>>> (315) 792-3229
>> >>>>> Registered Linux User #408177
>> >>>>>
>> >>>>> _______________________________________________
>> >>>>> To unsubscribe, edit your list preferences, or view the list
>> >>>>> archives, please visit:
>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>>>>
>> >>>> _______________________________________________
>> >>>> To unsubscribe, edit your list preferences, or view the list
>> >>>> archives,
>> please visit:
>> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>>>
>> >>> --
>> >>>
>> >>> Dave Parker
>> >>> Utica College
>> >>> Integrated Information Technology Services
>> >>> (315) 792-3229
>> >>> Registered Linux User #408177
>> >>>
>> >>> _______________________________________________
>> >>> To unsubscribe, edit your list preferences, or view the list
>> >>> archives,
>> please visit:
>> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list
archives,
>> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >
>>
>> --
>>
>> Dave Parker
>> Utica College
>> Integrated Information Technology Services
>> (315) 792-3229
>> Registered Linux User #408177
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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