Ronny Schedel wrote:
> I have the same on Debian Linux Lenny fully updated. Server is not running 
> on Linux!
>
>
>   
>> Auto detecting CPU
>> Using SSE2 Optimised binary.
>> Server will auto-restart if there is a crash.
>> Running a benchmark to measure system clock frequency...
>> Finished RDTSC test. To prevent the startup delay from this benchmark, set
>> the environment variable RDTSC_FREQUENCY to 2826.000000 on this system. 
>> This
>> value is dependent upon the CPU clock speed and architecture and should be
>> determined separately for each server. The use of this mechanism for 
>> timing
>> can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
>> #
>> #Console initialized.
>> Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt!
>> #Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt!
>> #Shutdown function Sys_ShutdownAuthentication() not in list!!!
>> #Shutdown function Host_Shutdown() not in list!!!
>> #Shutdown function Decal_Shutdown() not in list!!!
>> #Shutdown function modelloader->Shutdown() not in list!!!
>> #Shutdown function ShutdownStudioRender() not in list!!!
>> #Shutdown function StaticPropMgr()->Shutdown() not in list!!!
>> #Shutdown function ShutdownMaterialSystem() not in list!!!
>> #Shutdown function HLTV_Shutdown() not in list!!!
>> #Shutdown function g_Log.Shutdown() not in list!!!
>> #Shutdown function g_GameEventManager.Shutdown() not in list!!!
>> #Shutdown function g_pMaster->Shutdown() not in list!!!
>> #Shutdown function missionmanager->Shutdown() not in list!!!
>> #Shutdown function g_pSteamSocketMgr->Shutdown() not in list!!!
>> #Shutdown function sv.Shutdown() not in list!!!
>> #Shutdown function NET_Shutdown() not in list!!!
>> #Shutdown function Filter_Shutdown() not in list!!!
>> #Shutdown function COM_Shutdown() not in list!!!
>> #Shutdown function g_pCVar->Shutdown() not in list!!!
>> #Shutdown function Cmd_Shutdown() not in list!!!
>> #Shutdown function Cbuf_Shutdown() not in list!!!
>> #Shutdown function Con_Shutdown() not in list!!!
>> #Shutdown function Memory_Shutdown() not in list!!!
>> #Shutdown function Sys_ShutdownMemory() not in list!!!
>> #Shutdown function Sys_Shutdown() not in list!!!
>> Tue Sep 29 21:38:54 EEST 2009: Server Quit
>>
>>
>>
>> Any ideas?
>>
>> ----- Original Message ----- 
>> From: "Jason Ruymen" <[email protected]>
>> To: <[email protected]>; <[email protected]>;
>> <[email protected]>
>> Sent: Tuesday, September 29, 2009 8:59 PM
>> Subject: [hlds_linux] Left 4 Dead Update Available
>>
>>
>>     
>>> A required update for Left 4 Dead has been released.  Please run
>>> hldsupdatetool to receive the update.  The specific changes include:
>>>
>>> - A new campaign, "Crash Course", is now available for play in Campaign,
>>> Versus and Survival modes
>>> - In Versus mode, all weapons, pills, health packs, molotovs, pipe bombs
>>> and other items will now be identical for the second round of a chapter
>>> - Matchmaking has had several improvements to make finding and joining
>>> games even faster
>>> - Ten all new "Crash Course" achievements have been added
>>>
>>> Jason
>>>
>>>
>>> _______________________________________________
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>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>       
>> _______________________________________________
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>> please visit:
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>>
>>     
>
>
> _______________________________________________
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> visit:
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>   
I had the same issues. Keep running the updater several times until it 
stops giving you more content. The problem seems to be that it's not 
grabbing everything at once like it's supposed to. I presume that's due 
to Valve server-side issues.

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