David A. Parker wrote:
> I've downloaded some .so files:
>
> 0.04%   ./l4d\left4dead\addons\readme.txt
> 0.23%   ./l4d\left4dead\bin\matchmaking.dll
> 0.37%   ./l4d\left4dead\bin\matchmaking_ds.dll
> 0.69%   ./l4d\left4dead\bin\matchmaking_ds_i486.so
> 4.46%   ./l4d\left4dead\bin\server.dll
> 15.14%  ./l4d\left4dead\bin\server_i486.so
> 15.90%  ./l4d\left4dead\maps\soundcache\_master.cache
> 16.10%  ./l4d\left4dead\maps\soundcache\l4d_garage01_alleys.manifest
> 16.30%  ./l4d\left4dead\maps\soundcache\l4d_garage02_lots.manifest
> 16.49%  ./l4d\left4dead\maps\soundcache\tutorial_standards.manifest
> 29.05%  ./l4d\left4dead\maps\l4d_garage01_alleys.bsp
>
> Of course, this update has been running for over 40 minutes now and 
> that's as far as I've gotten.
>
>      - Dave
>
> ics wrote:
>   
>> Well, my servers seem to dowload only some exe and dll files, no so's. 
>> Did someone forgot to include linux compatible binaries? Then again, i'm 
>> still on 11% ready but might have something to do with your servers not 
>> going online.. :)
>>
>> -ics
>>
>>
>> Ronny Schedel kirjoitti:
>>     
>>> I have the same on Debian Linux Lenny fully updated. Server is not running 
>>> on Linux!
>>>
>>>
>>>   
>>>       
>>>> Auto detecting CPU
>>>> Using SSE2 Optimised binary.
>>>> Server will auto-restart if there is a crash.
>>>> Running a benchmark to measure system clock frequency...
>>>> Finished RDTSC test. To prevent the startup delay from this benchmark, set
>>>> the environment variable RDTSC_FREQUENCY to 2826.000000 on this system. 
>>>> This
>>>> value is dependent upon the CPU clock speed and architecture and should be
>>>> determined separately for each server. The use of this mechanism for 
>>>> timing
>>>> can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
>>>> #
>>>> #Console initialized.
>>>> Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt!
>>>> #Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt!
>>>> #Shutdown function Sys_ShutdownAuthentication() not in list!!!
>>>> #Shutdown function Host_Shutdown() not in list!!!
>>>> #Shutdown function Decal_Shutdown() not in list!!!
>>>> #Shutdown function modelloader->Shutdown() not in list!!!
>>>> #Shutdown function ShutdownStudioRender() not in list!!!
>>>> #Shutdown function StaticPropMgr()->Shutdown() not in list!!!
>>>> #Shutdown function ShutdownMaterialSystem() not in list!!!
>>>> #Shutdown function HLTV_Shutdown() not in list!!!
>>>> #Shutdown function g_Log.Shutdown() not in list!!!
>>>> #Shutdown function g_GameEventManager.Shutdown() not in list!!!
>>>> #Shutdown function g_pMaster->Shutdown() not in list!!!
>>>> #Shutdown function missionmanager->Shutdown() not in list!!!
>>>> #Shutdown function g_pSteamSocketMgr->Shutdown() not in list!!!
>>>> #Shutdown function sv.Shutdown() not in list!!!
>>>> #Shutdown function NET_Shutdown() not in list!!!
>>>> #Shutdown function Filter_Shutdown() not in list!!!
>>>> #Shutdown function COM_Shutdown() not in list!!!
>>>> #Shutdown function g_pCVar->Shutdown() not in list!!!
>>>> #Shutdown function Cmd_Shutdown() not in list!!!
>>>> #Shutdown function Cbuf_Shutdown() not in list!!!
>>>> #Shutdown function Con_Shutdown() not in list!!!
>>>> #Shutdown function Memory_Shutdown() not in list!!!
>>>> #Shutdown function Sys_ShutdownMemory() not in list!!!
>>>> #Shutdown function Sys_Shutdown() not in list!!!
>>>> Tue Sep 29 21:38:54 EEST 2009: Server Quit
>>>>
>>>>
>>>>
>>>> Any ideas?
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Jason Ruymen" <[email protected]>
>>>> To: <[email protected]>; <[email protected]>;
>>>> <[email protected]>
>>>> Sent: Tuesday, September 29, 2009 8:59 PM
>>>> Subject: [hlds_linux] Left 4 Dead Update Available
>>>>
>>>>
>>>>     
>>>>         
>>>>> A required update for Left 4 Dead has been released.  Please run
>>>>> hldsupdatetool to receive the update.  The specific changes include:
>>>>>
>>>>> - A new campaign, "Crash Course", is now available for play in Campaign,
>>>>> Versus and Survival modes
>>>>> - In Versus mode, all weapons, pills, health packs, molotovs, pipe bombs
>>>>> and other items will now be identical for the second round of a chapter
>>>>> - Matchmaking has had several improvements to make finding and joining
>>>>> games even faster
>>>>> - Ten all new "Crash Course" achievements have been added
>>>>>
>>>>> Jason
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>       
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
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>>>>
>>>>     
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
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>>>   
>>>       
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
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>>
>>     
>
>   
Yeah, just keep running it until it feels like you've gotten everything. 
I don't know what the problem is here. :(

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