David A. Parker wrote: > I've downloaded some .so files: > > 0.04% ./l4d\left4dead\addons\readme.txt > 0.23% ./l4d\left4dead\bin\matchmaking.dll > 0.37% ./l4d\left4dead\bin\matchmaking_ds.dll > 0.69% ./l4d\left4dead\bin\matchmaking_ds_i486.so > 4.46% ./l4d\left4dead\bin\server.dll > 15.14% ./l4d\left4dead\bin\server_i486.so > 15.90% ./l4d\left4dead\maps\soundcache\_master.cache > 16.10% ./l4d\left4dead\maps\soundcache\l4d_garage01_alleys.manifest > 16.30% ./l4d\left4dead\maps\soundcache\l4d_garage02_lots.manifest > 16.49% ./l4d\left4dead\maps\soundcache\tutorial_standards.manifest > 29.05% ./l4d\left4dead\maps\l4d_garage01_alleys.bsp > > Of course, this update has been running for over 40 minutes now and > that's as far as I've gotten. > > - Dave > > ics wrote: > >> Well, my servers seem to dowload only some exe and dll files, no so's. >> Did someone forgot to include linux compatible binaries? Then again, i'm >> still on 11% ready but might have something to do with your servers not >> going online.. :) >> >> -ics >> >> >> Ronny Schedel kirjoitti: >> >>> I have the same on Debian Linux Lenny fully updated. Server is not running >>> on Linux! >>> >>> >>> >>> >>>> Auto detecting CPU >>>> Using SSE2 Optimised binary. >>>> Server will auto-restart if there is a crash. >>>> Running a benchmark to measure system clock frequency... >>>> Finished RDTSC test. To prevent the startup delay from this benchmark, set >>>> the environment variable RDTSC_FREQUENCY to 2826.000000 on this system. >>>> This >>>> value is dependent upon the CPU clock speed and architecture and should be >>>> determined separately for each server. The use of this mechanism for >>>> timing >>>> can be disabled by setting RDTSC_FREQUENCY to 'disabled'. >>>> # >>>> #Console initialized. >>>> Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt! >>>> #Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt! >>>> #Shutdown function Sys_ShutdownAuthentication() not in list!!! >>>> #Shutdown function Host_Shutdown() not in list!!! >>>> #Shutdown function Decal_Shutdown() not in list!!! >>>> #Shutdown function modelloader->Shutdown() not in list!!! >>>> #Shutdown function ShutdownStudioRender() not in list!!! >>>> #Shutdown function StaticPropMgr()->Shutdown() not in list!!! >>>> #Shutdown function ShutdownMaterialSystem() not in list!!! >>>> #Shutdown function HLTV_Shutdown() not in list!!! >>>> #Shutdown function g_Log.Shutdown() not in list!!! >>>> #Shutdown function g_GameEventManager.Shutdown() not in list!!! >>>> #Shutdown function g_pMaster->Shutdown() not in list!!! >>>> #Shutdown function missionmanager->Shutdown() not in list!!! >>>> #Shutdown function g_pSteamSocketMgr->Shutdown() not in list!!! >>>> #Shutdown function sv.Shutdown() not in list!!! >>>> #Shutdown function NET_Shutdown() not in list!!! >>>> #Shutdown function Filter_Shutdown() not in list!!! >>>> #Shutdown function COM_Shutdown() not in list!!! >>>> #Shutdown function g_pCVar->Shutdown() not in list!!! >>>> #Shutdown function Cmd_Shutdown() not in list!!! >>>> #Shutdown function Cbuf_Shutdown() not in list!!! >>>> #Shutdown function Con_Shutdown() not in list!!! >>>> #Shutdown function Memory_Shutdown() not in list!!! >>>> #Shutdown function Sys_ShutdownMemory() not in list!!! >>>> #Shutdown function Sys_Shutdown() not in list!!! >>>> Tue Sep 29 21:38:54 EEST 2009: Server Quit >>>> >>>> >>>> >>>> Any ideas? >>>> >>>> ----- Original Message ----- >>>> From: "Jason Ruymen" <[email protected]> >>>> To: <[email protected]>; <[email protected]>; >>>> <[email protected]> >>>> Sent: Tuesday, September 29, 2009 8:59 PM >>>> Subject: [hlds_linux] Left 4 Dead Update Available >>>> >>>> >>>> >>>> >>>>> A required update for Left 4 Dead has been released. Please run >>>>> hldsupdatetool to receive the update. The specific changes include: >>>>> >>>>> - A new campaign, "Crash Course", is now available for play in Campaign, >>>>> Versus and Survival modes >>>>> - In Versus mode, all weapons, pills, health packs, molotovs, pipe bombs >>>>> and other items will now be identical for the second round of a chapter >>>>> - Matchmaking has had several improvements to make finding and joining >>>>> games even faster >>>>> - Ten all new "Crash Course" achievements have been added >>>>> >>>>> Jason >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > Yeah, just keep running it until it feels like you've gotten everything. I don't know what the problem is here. :(
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

