Ok, reinstalled from scratch and reinstalled metamod/sourcemod from
scratch and it's now working. Yay.

On Tue, Sep 29, 2009 at 12:02 PM, James Gurney <[email protected]> wrote:
> I'm getting core dumped here. Emailed the debug log as it requested,
> but it doesn't look exactly useful:
>
> CRASH: Tue Sep 29 11:56:59 PDT 2009
> Start Line: ./srcds_i486 -console -game left4dead +ip xxx.xx.xxx.xxx
> +hostport 27015 +map l4d_vs_hospital01_apartment.bsp -debug -fork
> +map l4d_hospital01_apartment
> #0  0xb7e5b25b in ?? ()
> No symbol table info available.
> End of Source crash report
>
> Valve folks.. I can provide ssh access to debug this further if required.
>
>
> On Tue, Sep 29, 2009 at 11:56 AM, Ronny Schedel <[email protected]> wrote:
>>
>> I have the same on Debian Linux Lenny fully updated. Server is not running
>> on Linux!
>>
>>
>>> Auto detecting CPU
>>> Using SSE2 Optimised binary.
>>> Server will auto-restart if there is a crash.
>>> Running a benchmark to measure system clock frequency...
>>> Finished RDTSC test. To prevent the startup delay from this benchmark, set
>>> the environment variable RDTSC_FREQUENCY to 2826.000000 on this system.
>>> This
>>> value is dependent upon the CPU clock speed and architecture and should be
>>> determined separately for each server. The use of this mechanism for
>>> timing
>>> can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
>>> #
>>> #Console initialized.
>>> Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt!
>>> #Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt!
>>> #Shutdown function Sys_ShutdownAuthentication() not in list!!!
>>> #Shutdown function Host_Shutdown() not in list!!!
>>> #Shutdown function Decal_Shutdown() not in list!!!
>>> #Shutdown function modelloader->Shutdown() not in list!!!
>>> #Shutdown function ShutdownStudioRender() not in list!!!
>>> #Shutdown function StaticPropMgr()->Shutdown() not in list!!!
>>> #Shutdown function ShutdownMaterialSystem() not in list!!!
>>> #Shutdown function HLTV_Shutdown() not in list!!!
>>> #Shutdown function g_Log.Shutdown() not in list!!!
>>> #Shutdown function g_GameEventManager.Shutdown() not in list!!!
>>> #Shutdown function g_pMaster->Shutdown() not in list!!!
>>> #Shutdown function missionmanager->Shutdown() not in list!!!
>>> #Shutdown function g_pSteamSocketMgr->Shutdown() not in list!!!
>>> #Shutdown function sv.Shutdown() not in list!!!
>>> #Shutdown function NET_Shutdown() not in list!!!
>>> #Shutdown function Filter_Shutdown() not in list!!!
>>> #Shutdown function COM_Shutdown() not in list!!!
>>> #Shutdown function g_pCVar->Shutdown() not in list!!!
>>> #Shutdown function Cmd_Shutdown() not in list!!!
>>> #Shutdown function Cbuf_Shutdown() not in list!!!
>>> #Shutdown function Con_Shutdown() not in list!!!
>>> #Shutdown function Memory_Shutdown() not in list!!!
>>> #Shutdown function Sys_ShutdownMemory() not in list!!!
>>> #Shutdown function Sys_Shutdown() not in list!!!
>>> Tue Sep 29 21:38:54 EEST 2009: Server Quit
>>>
>>>
>>>
>>> Any ideas?
>>>
>>> ----- Original Message -----
>>> From: "Jason Ruymen" <[email protected]>
>>> To: <[email protected]>; <[email protected]>;
>>> <[email protected]>
>>> Sent: Tuesday, September 29, 2009 8:59 PM
>>> Subject: [hlds_linux] Left 4 Dead Update Available
>>>
>>>
>>>>A required update for Left 4 Dead has been released.  Please run
>>>>hldsupdatetool to receive the update.  The specific changes include:
>>>>
>>>> - A new campaign, "Crash Course", is now available for play in Campaign,
>>>> Versus and Survival modes
>>>> - In Versus mode, all weapons, pills, health packs, molotovs, pipe bombs
>>>> and other items will now be identical for the second round of a chapter
>>>> - Matchmaking has had several improvements to make finding and joining
>>>> games even faster
>>>> - Ten all new "Crash Course" achievements have been added
>>>>
>>>> Jason
>>>>
>>>>
>>>> _______________________________________________
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>>>> please visit:
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>>>
>>>
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>>
>>
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>>
>

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