It's just odd that these bots do not get included in the player count 
returned by A2S_INFO, but show up in the A2S_PLAYER response.  I look at 
a server that says it has 4 players on it, and then I check the player 
list and see six entries (4 players and 2 bots).

Jonah Hirsch wrote:
> I've only seen this since the crash course update. It's rather
> annoying, since some stats services, like gametracker, think the
> server is always full on coop cause of the bots.
> 
> It's also kind of annoying in HLSW, since you have to sift through all
> the bots (especially n survival) to find th humans. It's not SO
> annoying, but it's slightly inconvenient.
> On Thursday, October 1, 2009, Brent Veal <[email protected]> wrote:
>> I've seen this for a long time now
>>
>> On Thu, Oct 1, 2009 at 1:52 PM, David A. Parker <[email protected]> wrote:
>>
>>> Hello,
>>>
>>> I have had a few forks report bots as players in A2S_PLAYER queries
>>> today.  They show the four actual players, plus players like "Boomer"
>>> and "Hunter".  Each bot has a score of zero and looks like it has been
>>> connected since the beginning of the game.  The number of players is
>>> reported correctly in an A2S_INFO query.
>>>
>>> I never saw this happen before the last update.  Has anyone else seen this?
>>>
>>>     - Dave
>>>
>>> --
>>>
>>> Dave Parker
>>> Utica College
>>> Integrated Information Technology Services
>>> (315) 792-3229
>>> Registered Linux User #408177
>>>
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>>
> 

-- 

Dave Parker
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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