It's been happening in my servers ever since around the Survival update I think
On Thu, Oct 1, 2009 at 5:39 PM, David A. Parker <[email protected]> wrote: > I'm now seeing bots of both survivors and zombies sticking around in the > A2S_PLAYER response. It appears that some of them are staying in the > list between game changes. I have one fork which lists 8 bots and 4 > players, and the bots have all been connected for 1 hour and 30 minutes > while the longest connection time for one of the players is 50 minutes. > It also looks like survivor bots aren't always removed from the list > once they are taken over by players. I have another fork running a > co-op game which lists 4 players, and Zoey. This definitely did not > happen before the Crash Course update. > > - Dave > > David A. Parker wrote: > > It's just odd that these bots do not get included in the player count > > returned by A2S_INFO, but show up in the A2S_PLAYER response. I look at > > a server that says it has 4 players on it, and then I check the player > > list and see six entries (4 players and 2 bots). > > > > Jonah Hirsch wrote: > >> I've only seen this since the crash course update. It's rather > >> annoying, since some stats services, like gametracker, think the > >> server is always full on coop cause of the bots. > >> > >> It's also kind of annoying in HLSW, since you have to sift through all > >> the bots (especially n survival) to find th humans. It's not SO > >> annoying, but it's slightly inconvenient. > >> On Thursday, October 1, 2009, Brent Veal > >> <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>> > wrote: > >>> I've seen this for a long time now > >>> > >>> On Thu, Oct 1, 2009 at 1:52 PM, David A. Parker > >>> <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>> > wrote: > >>> > >>>> Hello, > >>>> > >>>> I have had a few forks report bots as players in A2S_PLAYER queries > >>>> today. They show the four actual players, plus players like "Boomer" > >>>> and "Hunter". Each bot has a score of zero and looks like it has been > >>>> connected since the beginning of the game. The number of players is > >>>> reported correctly in an A2S_INFO query. > >>>> > >>>> I never saw this happen before the last update. Has anyone else seen > this? > >>>> > >>>> - Dave > >>>> > >>>> -- > >>>> > >>>> Dave Parker > >>>> Utica College > >>>> Integrated Information Technology Services > >>>> (315) 792-3229 > >>>> Registered Linux User #408177 > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > > > > -- > > Dave Parker > Utica College > Integrated Information Technology Services > (315) 792-3229 > Registered Linux User #408177 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

