>From what I have read, sv_search_key makes it so your server is not available for matchmaking. I could be wrong (documentation on this is really sketchy), but try without your sv_search_key and see what happens :)
- Brian On Tue, Nov 17, 2009 at 7:37 AM, D4rKr0W <[email protected]> wrote: > On Tue, Nov 17, 2009 at 3:16 PM, Eric Riemers <[email protected]> wrote: >> >> dont set a game mode in the config, just connect to it with the lobby and >> it will change to what you want to play.. >> >> just like it was in l4d.. >> >> my simplistic config: >> >> --- snip --- >> hostname "[EU] Lethal-Zone.eu L4D2" >> >> rcon_password "xxxxxx" >> sv_steamgroup xxxx >> --- snip --- >> >> and then they started to fill up rapidly, with coop and versus games. >> > > Any reasonable explaination for the fact that adding more settings to > the server.cfg blocks them from getting new clients connecting? > > I accidentally started 3 forks without specifying a .cfg to load, and > they became immediately full. Once i got rid of the "error" and put up > a better .cfg (attached) and started up the forks again, well.. > they've been empty since now. > > //Host Name > hostname "my fork #1" > // Rcon Cvars > rcon_password "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx" //Set.s remote > control password > > // Server password > sv_password "" > > // Difficulty of the current game (easy, normal, hard, impossible) > z_difficulty "normal" > > sv_search_key "dpiclan" > sv_contact "[email protected]" //Contact email for server sysop > sv_downloadurl "" //Location from which clients can download missing files > > sv_steamgroup "mysteamgroupid" //this is your group.s steam group id.. > allows members to join from main menu add > //sv_steamgroup_exclusive 1 //to make it exclusive and private > sv_allow_lobby_connect_only 0 //if set, players may only join this > server from matchmaking lobby, may not connect directly. > > // Server Cvars > mp_disable_autokick 0 //Prevents a userid from being auto-kicked > sv_allow_color_correction 1 //Allow or disallow clients to use color > correction on this server. > sv_allow_wait_command 0 //Allow or disallow the wait command on > clients connected to this server. > sv_alltalk 0 //Players can hear all other players, no team restrictions > sv_alternateticks 0 //If set, server only simulates entities on even > numbered ticks. > sv_cheats 0 //Allow cheats on server > sv_clearhinthistory 1 //Clear memory of server side hints displayed to > the player. > sv_consistency 1 //Whether the server enforces file consistency for > critical files > > // Lan or internet play, Server region cvars > sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, > no non-class C addresses ) > //sv_region 3 // Region Codes: 0 - US East coast, 1 - US West coast, > 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle > East, 7 - Africa, 255 - world > > // Server Logging > sv_log_onefile 0 //Log server information to only one file. > sv_logbans 1 //Log server bans in the server logs. > sv_logecho 0 //Echo log information to the console. > sv_logfile 1 //Log server information in the log file. > sv_logflush 0 //Flush the log file to disk on each write (slow). > sv_logsdir "logs" //Folder in the game directory where server logs > will be stored. > > //Server Rates > sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum > value for cl_cmdrate. > sv_unlag 1 > sv_maxunlag .5 > > // Exec configs > exec banned.cfg > exec listip.cfg > > -- > Davide Mirtillo aka DPI - D4rKr0W > http://www.dpi-clan.org > http://steamcommunity.com/groups/DemolitionandPyromaniac > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

