Hi,

I've been trying to set up an offline LAN server for left 4 dead, 
however, I keep running into an issue.

console:
~/srcds/l4d/l4d$ ./srcds_run -game left4dead -ip 192.168.1.6 -port 27015 
+map l4d_farm01_hilltop -nomaster +exec server.cfg -debug
Enabling debug mode
Server will auto-restart if there is a crash.
#
#Console initialized.
#Game.dll loaded for "L4D - Co-op - Normal"
#ConVarRef cl_language doesn't point to an existing ConVar
Server is hibernating
Queuing heartbeat send to legacy master server.
Game supporting (2) split screen players
maxplayers set to 18
Network: IP 192.168.1.6, mode MP, dedicated Yes, ports 27015 SV / 0 CL
---- Host_NewGame ----
Host_NewGame on map l4d_farm01_hilltop
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Loading commentary data from 
maps/l4d_farm01_hilltop_commentary.txt.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
Queuing heartbeat send to steam master server updater.
./srcds_run: line 337:  2889 Alarm clock             $HL_CMD
cat: hlds.2885.pid: No such file or directory
email debug.log to [email protected]
Fri Nov 27 01:22:34 CET 2009: Server restart in 10 seconds

debug.log:
----------------------------------------------
CRASH: Fri Nov 27 01:22:34 CET 2009
Start Line: ./srcds_i486 -game left4dead -ip 192.168.1.6 -port 27015 
+map l4d_farm01_hilltop -nomaster +exec server.cfg -debug
End of Source crash report
----------------------------------------------

Whenever the server has an active internet connection, it runs just fine 
without any issues.
When you unplug the internet however, it keeps crashing on ./srcds_run: 
line 337:  xxxx Alarm clock             $HL_CMD
The goal is to set up a server that *can* work in a LAN environment 
without an active internet conenction.

Any ideas/suggestions are welcome.

Thanks in advance.


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