The problem isn't lan games. The problem is hosting a dedicated server behind a NAT firewall. Unfortunately you have missed the point entirely.
David Parker wrote: > Hello, > > I haven't tried a LAN game with a dedicated server, but we are able to host > LAN-only games on a client just fine. As long as the Steam accounts are > friends of each other, if one client starts a game the others will see it. > It seems to work fine for both L4D and L4D2 in our computer labs, which are > on a LAN with 10.x.x.x IP addresses. > > - Dave > > ----- Original Message ----- > From: Shane Arnold <[email protected]> > Date: Friday, November 27, 2009 1:48 am > Subject: Re: [hlds_linux] L4D/L4D2 + NAT > To: Half-Life dedicated Linux server mailing list > <[email protected]> > > >> Hi All (VALVe Developers (Matchmaking)), >> >> Wondering if this is being looked at at all? After sorting out >> network >> issues it still definitely seems that there is something in the >> matchmaking/lobby code that plays havoc on LAN. I've been able >> to get >> other srcds-based servers like Team Fortress 2 to work >> flawlessly, so I >> am wondering what the problem is with L4D/L4D2? Are VALVe >> prepared to >> say that it is now impossible to run and connect to a LAN >> server? Is >> anybody else able to succesfully connect to a LAN server behind >> a NAT? >> >> Beginning to think it's deliberately crippled... >> >> Shane Arnold wrote: >> >>> Also, with further testing, if I force the server to lan >>> >> (sv_lan 1 on >> >>> startup) this issue is gone altogether, which leads me to >>> >> believe that >> >>> L4D2 is still not playing nicely with NAT lans. >>> >>> Shane Arnold wrote: >>> >>> >>>> Steam/VAC does it's thing and rejects validation. I've given >>>> >> up on it >> >>>> for the mean time. The reason it confuses me is people can >>>> >> host local >> >>>> servers (via the windows client) using a modified AppID and >>>> >> it seems to >> >>>> work fine. >>>> >>>> Y Smith wrote: >>>> >>>> >>>> >>>>> What happens if you leave the server's AppID and just change >>>>> >> the clients'? >> >>>>> -----Original Message----- >>>>> From: [email protected] >>>>> [mailto:[email protected]] On Behalf >>>>> >> Of Shane Arnold >> >>>>> Sent: Wednesday, 18 November 2009 1:06 AM >>>>> To: Half-Life dedicated Linux server mailing list >>>>> Subject: Re: [hlds_linux] L4D2 + NAT >>>>> >>>>> I should probably mention this does not occur on a "vanilla >>>>> >> server". >> >>>>> This is happening on a server I have modified the AppID on >>>>> >> to 510. >> >>>>> Please don't tell me the AppID is breaking my server :( >>>>> >>>>> Shane Arnold wrote: >>>>> >>>>> >>>>> >>>>> >>>>>> Hi All, >>>>>> >>>>>> Having issues with connections to a local NAT server. When >>>>>> >> connecting to >> >>>>>> it locally on a local IP it should work right? >>>>>> >>>>>> -> Reservation cookie 18401f4925df000: reason >>>>>> >> ReplyReservationRequest>>>> ---- Host_NewGame ---- >> >>>>>> Host_NewGame on map c1m1_hotel >>>>>> ConVarRef room_type doesn't point to an existing ConVar >>>>>> Executing dedicated server config file >>>>>> <heaps of spam> >>>>>> Commentary: Loading commentary data from >>>>>> >> maps/c1m1_hotel_commentary.txt.>>>> Initializing Director's script >> >>>>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local >>>>>> >> steamclient. >> >>>>>> Continuing with current version anyway. >>>>>> Adding master server 72.165.61.136:27011 >>>>>> Adding master server 72.165.61.136:27014 >>>>>> Connection to Steam servers successful. >>>>>> VAC secure mode is activated. >>>>>> >>>>>> Connection on client then fails with error "Session is no >>>>>> >> longer >> >>>>>> available". In the client console, I get; >>>>>> >>>>>> ] connect 172.16.1.10:27015 >>>>>> Connecting to public(172.16.1.10:27015) >>>>>> Sending UDP connect to public IP 172.16.1.10:27015 >>>>>> Server using 'public' lobbies, requiring pw no, lobby id 0 >>>>>> RememberIPAddressForLobby: lobby 0 from address 172.16.1.10:27015 >>>>>> Server approved grace request... >>>>>> Retrying connection to 172.16.1.10:27015, server requires >>>>>> >> lobby >> >>>>>> reservation but is unreserved. >>>>>> Received game details information from 172.16.1.10:27015... >>>>>> >>>>>> Then nothing... after a while (I am assuming a timeout >>>>>> >> period) I get the >> >>>>>> following happening in server console; >>>>>> >>>>>> Server waking up from hibernation >>>>>> <spam> >>>>>> -> Reservation cookie 0: reason reserved(yes), >>>>>> >> clients(no), >> >>>>>> reservationexpires(0.00) >>>>>> Server is hibernating >>>>>> >>>>>> Can someone please tell me what I am doing wrong. How can a >>>>>> >> client not >> >>>>>> connect to a simple server on the same LAN? My server >>>>>> >> startup line is; >> >>>>>> ./srcds_linux -game left4dead2 +map c1m1_hotel >>>>>> >>>>>> It's doing my head in. I suspect this is also meaning >>>>>> >> clients are unable >> >>>>>> to connect to my external IP for the same reason... >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the >>>>>> >> list archives, >> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> please visit: >>>>> >>>>> >>>>> >>>>> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> >> archives,>>> please visit: >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>>> __________ Information from ESET Smart Security, version of >>>>> >> virus signature >> >>>>> database 4615 (20091117) __________ >>>>> >>>>> The message was checked by ESET Smart Security. >>>>> >>>>> http://www.eset.com >>>>> >>>>> >>>>> >>>>> __________ Information from ESET Smart Security, version of >>>>> >> virus signature >> >>>>> database 4615 (20091117) __________ >>>>> >>>>> The message was checked by ESET Smart Security. >>>>> >>>>> http://www.eset.com >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> >> archives, please visit: >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> >> archives, please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> >> archives, please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

