Well put, neph.

On Mon, Dec 7, 2009 at 6:29 PM, Nephyrin Zey <[email protected]> wrote:

>
> > Engine:
> > - Added checks to prevent transferring .smx, .gcf, and .sys files between
> client/server
> > - Fixed upload/download exploits with spaces in the file extension or a
> path separator at the beginning of the requested file (as reported on the
> HLDS mailing lists)
>
>
> This is sad. You can still upload/download random files as long as their
> extension isn't blacklisted? There's so many ways to cause problems with
> this... even if you switch to an extension WHITELIST there'd still be
> problems. Whose to say addons dont use other extensions to store
> settings? Or bash/apache/other services dont read certain files? Is
> .bashrc blocked? What if someone uses their home directory as the server
> root? What if someone doesn't want script kiddies uploading
> special_note_from_valve.readme to their server?
>
> Why not replace this interface with something that doesn't allow
> arbitrary file uploads/downloads with something as laughable as a
> extension blacklist making 'safe'. When someone finds yet another way to
> abuse this (I can think of two separate ways to continue to use this
> exploit for remote code execution) its going to come up again, years
> after the issues with it was first noted...
>
> - Neph
>
>
> On 12/07/2009 06:20 PM, Jason Ruymen wrote:
> > Required updates for Team Fortress 2 and Day of Defeat: Source are now
> available.  Please run hldsupdatetool to receive the updates.  The specific
> changes include:
> >
> > Engine:
> > - Added checks to prevent transferring .smx, .gcf, and .sys files between
> client/server
> > - Fixed upload/download exploits with spaces in the file extension or a
> path separator at the beginning of the requested file (as reported on the
> HLDS mailing lists)
> >
> > Team Fortress 2:
> > - Fixed custom particle systems inside maps causing particles to break in
> successive maps
> > - Fixed a rare vphysics crash
> > - Fixed background highlight for KOTH timers not being aligned properly
> in minmode
> > - Fixed the Heavy's fists being hidden while taunting
> > - Fixed cloaked Spies having the critboost effect on their weapon
> > - Fixed banned clients being able to spamming a server with the "joined"
> chat text
> > - Fixed seeing the wrong class counts if the game swapped teams while the
> class menu was open
> > - Fixed Spies being able to disguise while performing a taunt
> > - Fixed having to press the voice menu key twice if the menu timed out
> and closed itself last time it was open
> > - Fixed the "Confirm Delete" dialog in the Items menu not handling the
> key correctly
> > - Fixed dispenser not healing players at the correct rate if it's
> upgraded while the players are already touching the dispenser
> > - Fixed exec'ing the .cfg file for a class change before the player has
> actually changed class
> >
> > Jason
> >
> >
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