Possibly the font has been updated to be able to render more characters? > -----Original Message----- > From: [email protected] [mailto:hlds_linux- > [email protected]] On Behalf Of Evaldas Žilinskas > Sent: 17 August 2009 15:41 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Team Fortress 2/Day of Defeat: Source > UpdateReleased > > Some of the Lithuanian characters like ĄČĘŠŲŽ weren’t working until > this > update. > > ----- Original Message ----- > From: "Saul Rennison" <[email protected]> > To: "Half-Life dedicated Linux server mailing list" > <[email protected]> > Sent: Monday, August 17, 2009 4:45 PM > Subject: Re: [hlds_linux] Team Fortress 2/Day of Defeat: Source > UpdateReleased > > > >I thought game chat already had UCS-1 support? As with all VGUI-text > > related things :\ > > > > Thanks, > > -Saul. > > > > On 17 Aug 2009, at 15:29, Evaldas Žilinskas > > <[email protected]> wrote: > > > >> Thank you for bringing Lithuanian (UTF-8) characters back to the > >> game chat. > >> ;) > >> > >> Evaldas, > >> GameConnect, Lithuania > >> > >> > >> ----- Original Message ----- > >> From: "Jason Ruymen" <[email protected]> > >> To: <[email protected]>; > >> <[email protected]>; > >> <[email protected]> > >> Sent: Saturday, August 15, 2009 3:03 AM > >> Subject: [hlds_linux] Team Fortress 2/Day of Defeat: Source Update > >> Released > >> > >> > >> A required update for Team Fortress 2 and Day of Defeat: Source* is > >> now > >> available. Please run hldsupdatetool to receive the update. The > >> specific > >> changes include: > >> > >> Team Fortress 2 > >> - Fixed "r_rootlod" being marked as a cheat, which prevented it from > >> being > >> changed and caused a significant performance loss for some GPUs. > >> - Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that > >> are > >> ready to deploy an ÜberCharge." > >> - Fixed Announcer overtime bug on KOTH servers using mp_timelimit. > >> - Due to many requests, added server ConVar "tf_overtime_nag". > >> When > >> set to 1, it keeps the broken announcer behavior. > >> - Fixed tournament stopwatch not displaying the time in the HUD. > >> - Fixed a bug with cloak meter regen and drain rates. > >> - Fixed Spies not being able to go invis while reloading. > >> - Fixed pipebombs sticking to saw blades. > >> - Fixed weapons not being hidden properly during loser state anims. > >> - Fixed a case where radius damage didn't reduce damage to self. > >> - Fixes Demomen taking too much damage from their pipebombs. > >> - Fixed a case where items would never show up in the backpack, even > >> though > >> they were available to equip. > >> - Fixed a case where items weren't being validated properly in class > >> loadout slots. > >> > >> Community requests: > >> - Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game > >> mode. > >> - Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to > 1 > >> capture. > >> > >> * The Day of Defeat: Source update is required due to engine > changes. > >> > >> Jason > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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