Indeed, soldier cant jump anymore normally. Bring some skill back in the game would be nice too, just take out your huntsman, and shoot next to someone's head.. its still a headshot. You can actually see it passing you on the left or right at that moment.
-----Oorspronkelijk bericht----- Van: [email protected] [mailto:[email protected]] Namens Zuko Verzonden: zaterdag 15 augustus 2009 4:19 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] Team Fortress 2/Day of Defeat: Source Update Released plz fix rocket jumps... 2009/8/15 Donnie Newlove <[email protected]> > Great, I did not think we would get that one so fast. > > Anyway, is it OK to report a bug? Great. So, when the flag is capped > everyone with get critbuffed, including cloaked spies. This of course > is not the problem, the problem is that enemy players can see that > despite the cloak. I don't know if the same thing happens with > disguises. > > On Sat, Aug 15, 2009 at 2:03 AM, Jason Ruymen<[email protected]> > wrote: > > A required update for Team Fortress 2 and Day of Defeat: Source* is now > available. Please run hldsupdatetool to receive the update. The specific > changes include: > > > > Team Fortress 2 > > - Fixed "r_rootlod" being marked as a cheat, which prevented it from > being changed and caused a significant performance loss for some GPUs. > > - Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are > ready to deploy an ÜberCharge." > > - Fixed Announcer overtime bug on KOTH servers using mp_timelimit. > > - Due to many requests, added server ConVar "tf_overtime_nag". When > set to 1, it keeps the broken announcer behavior. > > - Fixed tournament stopwatch not displaying the time in the HUD. > > - Fixed a bug with cloak meter regen and drain rates. > > - Fixed Spies not being able to go invis while reloading. > > - Fixed pipebombs sticking to saw blades. > > - Fixed weapons not being hidden properly during loser state anims. > > - Fixed a case where radius damage didn't reduce damage to self. > > - Fixes Demomen taking too much damage from their pipebombs. > > - Fixed a case where items would never show up in the backpack, even > though they were available to equip. > > - Fixed a case where items weren't being validated properly in class > loadout slots. > > > > Community requests: > > - Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode. > > - Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 > capture. > > > > * The Day of Defeat: Source update is required due to engine changes. > > > > Jason > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Żuko _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

