Hmm... if we could set an upload limit or some sort of check to make
sure that everything uploaded is different from what came before it so
people can't spam the same data... and then validate that it can be
used somewhere, that it's not just random 1s and 0s... Blah complex
problem is complex.  Blacklisting extensions does sound like a poor
quick fix though. :\

On Tue, Dec 8, 2009 at 10:32 AM, Kerry Dorsey <[email protected]> wrote:
> They wouldn't want to block future dynamic ad content now would they? ;)
>
> --Kerry
>
> On Dec 7, 2009, at 9:40 PM, Brian Rak wrote:
>
>> Why does this keep getting patched by just blacklisting extensions?
>> At
>> what point are you just going to restrict uploads to the sprays
>> directory, and downloads to a known WHITELIST of file extensions
>> used by
>> the game (vdf, vtf, etc)?  Even with the new TF2 patch, I can just
>> spam
>> say .1 files to the server long enough, and fill up it's hard drive.
>> What's stopping valve from fixing this properly?  Nothing I know of
>> relies on this functionality to do anything else.
>>
>> -Brian "devicenull" Rak
>>
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