"EXE ones" type of hacks has a chance to be caught by VAC, material
hacks does not. Using sv_pure 0 effectively disables VAC since that
means wallhacks can be used at absolutely no risk of ever getting VAC
banned.

On Wed, Jan 20, 2010 at 8:05 PM, ics <i...@ics-base.net> wrote:
> For the sv_pure talk, i just have to say this. We ran sv_pure 1 for a
> year on our servers. Wallhacks didn't decrease compared to the past year
> before it. They do not use the material hacks that pure would stop, but
> the exe ones that will draw wireframe even if pure is on. Sv_pure is
> pretty much useless in my opinion.
>
> -ics
>
> Ronny Schedel kirjoitti:
>> This will not work for the first map. He has to specify it in the
>> autoexec.cfg or on the start command line of the server.
>>
>>
>>
>>> Try using it in your server.cfg file.
>>>
>>> On Wed, 2010-01-20 at 13:21 -0500, Chris wrote:
>>>
>>>> Simple to explain. I'm at a loss here.
>>>>
>>>> I type in console:
>>>> sv_pure 1
>>>>
>>>> Console responds:
>>>> Can't use cheat command sv_pure in multiplayer, unless the server has
>>>> sv_cheats set to 1.
>>>>
>>>> How is that possible?
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>>>
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>>
>>
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>
>
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