Uh, yes it is. If you're choosing to have CVAR mean "Client Variable"
instead of "Console Variable", though, then you're right by that definition.


On Thu, Jan 21, 2010 at 2:42 PM, Didrole <didr...@gmail.com> wrote:

> sv_pure isn't a cvar
>
> 2010/1/21 w4rezz <w4r...@gmail.com>
>
> > Btw a little OF - sv_pure is clientside cvar and its replicated, so if
> > server has sv_pure set to 1, client's sv_pure is also sets to 1, and
> > as we know its easy to change cvar values on client without any VAC
> > ban, memory editing of source engine is very old, good way to cheat
> > without VAC
> > ( or KAC ) ban, as we know most used cheat is just r_drawothermodels 2
> > ( http://www.xraygaming.com/index.php?pageid=gallery ) , Valve is
> > ruining CS:S leagues for years becouse of ignoring those facts.
> >
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