Thanks.  The server was restarted for the update that came out about a 
week ago, but I took your advice and restarted it again this morning.

     - Dave

James Gurney wrote:
> We've seen odd behaviour with finales in VS mode at times. Almost as
> soon as the event is started, a tank spawns, and the rescue vehicle
> immediately arrives. Simply restarting the server seemed to clear this
> up, so if you haven't restarted in a while, you might want to give
> that a try.
> 
> James
> 
> On Wed, Mar 3, 2010 at 12:17 PM, David A. Parker <[email protected]> wrote:
>> Thanks for the reply.  I guess it might just be a bug in the game, then.
>>  This is the first time I have received a complaint about it, but then
>> again, I don't think most players bother to e-mail the admin when
>> something weird happens on a public server, so I have no idea if this
>> has been a regular occurrence or just an isolated incident.
>>
>>     - Dave
>>
>> Saint K. wrote:
>>> Hi,
>>>
>>> We noticed the same thing, but running Sourcemod I kinda figured I'd prolly 
>>> be some kind of bug in SM. But as your reporting it on vanilla servers I am 
>>> now tend to believe it's not sourcemod.
>>>
>>> It doesn't happen a lot, just every now and then until that game finishes. 
>>> The game after goes totally normal again.
>>>
>>> Cheers,
>>>
>>> -----Original Message-----
>>> From: [email protected] 
>>> [mailto:[email protected]] On Behalf Of David A. 
>>> Parker
>>> Sent: Wednesday, March 03, 2010 7:47 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: [hlds_linux] Lots of tanks in Dead Center finale (L4D2)
>>>
>>> Hello,
>>>
>>> I received an e-mail from someone who played on our L4D2 server last
>>> night.  He said the he and his friends were playing the Dead Center
>>> campaign on normal difficulty, and everything was fine until the finale.
>>>   An inordinate number of tanks spawned during the finale, and he and
>>> his teammates tried to play through it but they were overwhelmed by the
>>> tanks coming at them constantly.
>>>
>>> I checked the logs and I can confirm that a bunch of tanks spawned in a
>>> row.  10 tanks spawned in 13 minutes.  Here are the relevant lines from
>>> the log:
>>>
>>>
>>> L 03/03/2010 - 01:24:42: Tank spawned as a TANK
>>> L 03/03/2010 - 01:26:18: (1)Tank spawned as a TANK
>>> L 03/03/2010 - 01:28:48: Tank spawned as a TANK
>>> L 03/03/2010 - 01:29:03: (1)Tank spawned as a TANK
>>> L 03/03/2010 - 01:29:41: Tank spawned as a TANK
>>> L 03/03/2010 - 01:30:25: (1)Tank spawned as a TANK
>>> L 03/03/2010 - 01:31:27: Tank spawned as a TANK
>>> L 03/03/2010 - 01:32:07: (1)Tank spawned as a TANK
>>> L 03/03/2010 - 01:33:55: Tank spawned as a TANK
>>> L 03/03/2010 - 01:36:30: Tank spawned as a TANK
>>> L 03/03/2010 - 01:37:01: (1)Tank spawned as a TANK
>>>
>>> This doesn't look normal to me.  Has anyone seen this before?  Any
>>> suggestions?  This is on a plain vanilla server running 6 forks.
>>>
>>>      Thanks,
>>>      Dave
>>>
>> --
>>
>> Dave Parker
>> Systems Administrator
>> Utica College
>> Integrated Information Technology Services
>> (315) 792-3229
>> Registered Linux User #408177
>>
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>>
> 
> _______________________________________________
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> 

-- 

Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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