Kigen made an update to avoid this..
 
> From: [email protected]
> Date: Mon, 12 Apr 2010 12:52:22 -0700
> To: [email protected]
> Subject: Re: [hlds_linux] New cs:s exploit ?
> 
> KAC does not prevent against this (Even though Kigen was the first person I
> had mailed about it, than Devicenull on IRC who had assured me it was
> impossible to prevent with SourceMod :| ).
> 
> http://forums.alliedmods.net/showthread.php?p=1139769
> http://forums.alliedmods.net/showthread.php?p=841590 (Simple copy paste from
> the plugin above)
> 
> There is no real proper way at the moment to prevent this from happening,
> you have to remove the messages entirely (At least as far as I can tell, I'm
> going to try something later today to check the messages before sending them
> to clients). The current known numbers/symbols that are doing fun things at
> the moment are 123456789, @@@, and the >> symbol a shit ton of times. First
> one hard crashes clients, second one just disconnects them, third one pauses
> everyone (Unless if there's something more to it, I've had all of the three
> above do those things). I'm hoping Valve can finally get their shit together
> and fix this once and for all. However I think I'm still a dreamer as the
> Rcon Crash is still very much there (It's reproducable on every Linux OS as
> I just figured out how to do it properly.)
> 
> Hope that helps some of you,
> Kyle Sanderson.
> 
> On Mon, Apr 12, 2010 at 1:21 AM, Jacob Juul <[email protected]> wrote:
> 
> >
> > Use KAC to avoid i guess
> >
> > > From: [email protected]
> > > Date: Sun, 11 Apr 2010 22:13:43 +0100
> > > To: [email protected]
> > > Subject: Re: [hlds_linux] New cs:s exploit ?
> > >
> > > Player's only find out about disconnects via the *player_disconnect*
> > event,
> > > so just hook that I guess...
> > >
> > > Thanks,
> > > - Saul.
> > >
> > >
> > > 2010/4/11 Adam Bogacz <[email protected]>
> > >
> > > > hi,
> > > >
> > > > same here, it might have something to do with these cursed lua scripts
> > > > (LSS) as there you can specify custom disconnect message, and its
> > really
> > > > annoying
> > > >
> > > > W dniu 2010-04-11 20:10, NN pisze:
> > > > > Hello
> > > > >
> > > > > Today few times all players was disconnected and gets hl2.exe error.
> > I
> > > > found in log, that this happened always after one player do it this:
> > > > >
> > > > >
> > > > > L0411120.log:L 04/11/2010 - 19:04:54:
> > > > "asd<59><STEAM_0:0:18157939><TERRORIST>" disconnected (reason
> > > >
> > "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
> > > > f.Ét f;EtA . P??Q<F o P? l Q<F o SUVW y1 F AF$ ^A����������W<u< G G
> > > > . SUV W ? .Á+Âë$yp Wyu Wyu h f.Ét f;EtA .? .Á+Âë$yp Wyu Wyu h f.Ét
> > > > f;EtA .? .Á+Âë$yp Wyu Wyu h f.Ét f;EtA .? .Á+Âë$yp Wyu Wyu h f.Ét f;EtA
> > .?
> > > > .Á+Âë$yp Wyu Wyu h f.Ét f;EtA .? .Á+Âë$yp Wyu Wyu h .Á+Âë$yp Wyu Wyu@
> > > >
> > @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@")
> > > > >
> > > > >
> > > > > Anybody have some info about this ?
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> > > > >
> > > >
> > > >
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