I'm getting the dll files too on one machine at Linux. I think i got 
them around L4D2 release too. It will sort out in the end and download 
linux .so's too.. If not, -verify_all.

-ics

23.4.2010 0:22, Saint K. kirjoitti:
> On Linux machine 1:
> 0.07%   /home/hosted/l4d2//left4dead2\bin\adminserver.dll
> 0.11%   /home/hosted/l4d2//left4dead2\bin\bsppack.dll
> 0.12%   /home/hosted/l4d2//left4dead2\bin\bugreporter_public.dll
> 0.14%   /home/hosted/l4d2//left4dead2\bin\datacache.dll
> 0.47%   /home/hosted/l4d2//left4dead2\bin\engine.dll
>
> On Linux machine 2:
> 0.24%   /home/l4d2_4//left4dead2\bin\datacache.so
> 0.50%   /home/l4d2_4//left4dead2\bin\dedicated.so
>
> On Linux machine 3:
> 0.08%   /home/l4d2_2//left4dead2\bin\addoninstaller.exe
> 1.38%   /home/l4d2_2//left4dead2\bin\datacache.so
> 2.87%   /home/l4d2_2//left4dead2\bin\dedicated.so
> 11.15%  /home/l4d2_2//left4dead2\bin\engine.so
> 12.45%  /home/l4d2_2//left4dead2\bin\filesystem_stdio.so
> 12.50%  /home/l4d2_2//left4dead2\bin\libsteam_api.so
>
> 3 machines, same OS, same l4d2 version, 3 different update results at start.
>
> Notcie the DLL files at Linux 1.... WTF???
>
> Saint K.
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Saint K.
> Sent: Thursday, April 22, 2010 11:12 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead 2 Update Released
>
> Just release the server files a hour ahead. That gives us time to update, and 
> clients need to wait less long. Still can't get any update going on the 
> servers.
>
> Saint K.
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of ics
> Sent: Thursday, April 22, 2010 11:05 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead 2 Update Released
>
> I know what you mean. There should be server files released in advance
> or some dedicated hosts for server owners where to download the games
> and game updates from.
>
> Now whenever clients get their games updated, they hit a wall which is
> lack of servers, wait on lobbies and get frustrated. They blame Valve,
> we blame Valve too. It would be in everyone's best interests to make it
> happen.
>
> -ics
>
> 22.4.2010 23:52, D4rKr0W kirjoitti:
>    
>> Il 22/04/2010 22:49, ics ha scritto:
>>
>>      
>>> Doesn't really help, much. Steam.cfg into folder where steam binary is,
>>> in it, you put:
>>>
>>> PreferredContentServerIDs = ""
>>>
>>> In which the content servers are from here
>>> http://store.steampowered.com/stats/content/
>>>
>>> Like 4 8 15 16 23 42
>>>
>>> -ics
>>>
>>>
>>>        
>> Changing it on the client helped me quite a bit, maybe i'll have some
>> luck. Better than sitting here lookin at this:
>> Checking bootstrapper version ...
>> Updating Installation
>> Retrying in 30 seconds. . .
>> Retrying in 30 seconds. . .
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
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>>
>>      
>
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