Wait till Valve bring out an update for L4D2 & TF2 @ the same time then
we'll really see their Godley prowess!

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Riemers
Sent: 22 April 2010 22:56
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] [hlds] Left 4 Dead 2 Update Released -- UPDATE
SERVERS SCREWED!!

A new record, 6kb/s.. valve really should learn from this and preload
servers.. or a heads up, normally Jason would send out a mail saying a
update was about to come (that would have helped some too)

-----Oorspronkelijk bericht-----
Van: [email protected]
[mailto:[email protected]] Namens oGre
Verzonden: donderdag 22 april 2010 23:29
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] [hlds] Left 4 Dead 2 Update Released -- UPDATE
SERVERS SCREWED!!

Yes,

The update system is screwed. I tried to update our servers:

Checking bootstrapper version ...
Updating Installation
Retrying in 30 seconds. . .
Retrying in 30 seconds. . .
Updating 'left 4 dead 2 linux dedicated server' from version 15 to version
17

Then it started only to try to update another section

Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Retrying in 30 seconds. . .
Retrying in 30 seconds. . .
Server will auto-restart if there is a crash.
INFO: Located steam: /home/l4d2server/steam
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
-- 0:srcds_run -- time-stamp -- Apr/22/10 23:02:45 --
-- 0:srcds_run -- time-stamp -- Apr/22/10 23:06:25 --
Updating 'left 4 dead 2 common' from version 19 to version 21

It has downloaded like 2% when my game client is done with the
install! The server is on a dedicated 100/100 Mbit and I'm on 18Mbit
DSL. The server update should be published a few hours ahead.
Seriously.


2010/4/22 Saint K. <[email protected]>:
> On Linux machine 1:
> 0.07%   /home/hosted/l4d2//left4dead2\bin\adminserver.dll
> 0.11%   /home/hosted/l4d2//left4dead2\bin\bsppack.dll
> 0.12%   /home/hosted/l4d2//left4dead2\bin\bugreporter_public.dll
> 0.14%   /home/hosted/l4d2//left4dead2\bin\datacache.dll
> 0.47%   /home/hosted/l4d2//left4dead2\bin\engine.dll
>
> On Linux machine 2:
> 0.24%   /home/l4d2_4//left4dead2\bin\datacache.so
> 0.50%   /home/l4d2_4//left4dead2\bin\dedicated.so
>
> On Linux machine 3:
> 0.08%   /home/l4d2_2//left4dead2\bin\addoninstaller.exe
> 1.38%   /home/l4d2_2//left4dead2\bin\datacache.so
> 2.87%   /home/l4d2_2//left4dead2\bin\dedicated.so
> 11.15%  /home/l4d2_2//left4dead2\bin\engine.so
> 12.45%  /home/l4d2_2//left4dead2\bin\filesystem_stdio.so
> 12.50%  /home/l4d2_2//left4dead2\bin\libsteam_api.so
>
> 3 machines, same OS, same l4d2 version, 3 different update results at
start.
>
> Notcie the DLL files at Linux 1.... WTF???
>
> Saint K.
>
> -----Original Message-----
> From: [email protected]
[mailto:[email protected]] On Behalf Of Saint K.
> Sent: Thursday, April 22, 2010 11:12 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead 2 Update Released
>
> Just release the server files a hour ahead. That gives us time to update,
and clients need to wait less long. Still can't get any update going on the
servers.
>
> Saint K.
>
> -----Original Message-----
> From: [email protected]
[mailto:[email protected]] On Behalf Of ics
> Sent: Thursday, April 22, 2010 11:05 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead 2 Update Released
>
> I know what you mean. There should be server files released in advance
> or some dedicated hosts for server owners where to download the games
> and game updates from.
>
> Now whenever clients get their games updated, they hit a wall which is
> lack of servers, wait on lobbies and get frustrated. They blame Valve,
> we blame Valve too. It would be in everyone's best interests to make it
> happen.
>
> -ics
>
> 22.4.2010 23:52, D4rKr0W kirjoitti:
>> Il 22/04/2010 22:49, ics ha scritto:
>>
>>> Doesn't really help, much. Steam.cfg into folder where steam binary is,
>>> in it, you put:
>>>
>>> PreferredContentServerIDs = ""
>>>
>>> In which the content servers are from here
>>> http://store.steampowered.com/stats/content/
>>>
>>> Like 4 8 15 16 23 42
>>>
>>> -ics
>>>
>>>
>> Changing it on the client helped me quite a bit, maybe i'll have some
>> luck. Better than sitting here lookin at this:
>> Checking bootstrapper version ...
>> Updating Installation
>> Retrying in 30 seconds. . .
>> Retrying in 30 seconds. . .
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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>>
>
>
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-- 
=MUPP= oGre | [email protected] | http://muppfarmen.se

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