Greetings,

 

I have been working on this for about a week without much joy, despite the
frantic googling and repeated re-installations I have done.

 

I have several problems, but am unable to determine if they are related.  I
run the server directly on the command line, as user "hlds" with a home
directory of /home/hlds.  Hlds_linux is installed in that home directory, as
this user account is to be used only for the game server.

 

The game is DOD (goldsource).

 

[h...@gameserver~]$ ./hlds_run -console -dod +map dod_kalt +maxplayers 29
-IP *PUBLICIP* -port 27015 -sys_ticrate 200 -pingboost 2 -debug

 

The response I get is as follows:

 

Auto detecting CPU

Using AMD Optimised binary.

Enabling debug mode

Auto-restarting the server on crash

 

Console initialized.

scandir failed:/home/hlds/./platform/SAVE

Protocol version 48

Exe version 1.1.2.1/Stdio (valve)

Exe build: 16:56:04 Mar  8 2010 (4883)

STEAM Auth Server

couldn't exec language.cfg

Server IP address *PUBLICIP*:27015

map change failed: 'dod_kalt' not found on server.

 

couldn't exec listip.cfg

couldn't exec banned.cfg

 

*** first, I'm not sure why this script chose to use the AMD optimized
binary, because the machine is a Dell Power Edge 1750 sporting a pair of
Xeon 3.2 Ghz processors.

 

*** second, I'm not sure why it cannot find the dod_kalt map.  I also tried
+map kalt on the command line in place of +map dod_kalt with no luck.  This
happens regardless of which map I specify, yet all the maps are there in
/home/hlds/dod/maps directory.

 

***When a user connects, I get this error:

 

./hlds_run: line 321:  3665 Segmentation fault      (core dumped) $HL_CMD

Cannot access memory at address 0xbfd95e34

/home/hlds/debug.cmds:4: Error in sourced command file:

Cannot access memory at address 0xbfd95e34

email debug.log to [email protected]

Wed May  5 22:48:21 EDT 2010: Server restart in 10 seconds

 

*** then the above repeats when a player tries to connect to the server.  I
also tried this without the -debug option and the complaints from the script
about the debug.cmds:4 went away, so obviously I used that parameter
incorrectly.  I also disabled iptables (firewall) so all ports were open the
world, as a test, with the same results so that is not a direct cause of
this issue.

 

I did remember to "yum install  gbd".

 

I did find this segmentation fault at line 321 error all over the 'net, but
didn't see any resolution other than to reinstall steam which I've done over
and over.

 

I'm still perplexed as to why this script "discovers" an AMD processor when
there are authentic Intel Xeons in the server.  Could that be related?

 

I attempted to run the hlds_I486 and hlds_i686 binaries directly with the
same parameters as above, however neither of them could find the libsteam
series of libraries, and I imagine that's due to not having them in the path
or something along those lines.

 

Any advice, help or even ridicule would be welcome at this point.  Thank you
in advance.

 

 

---

 

Frederic Breitwieser

Woodbridge Data LLC

40 Warwick Road

Colonia NJ 07067

V: (732) 669-0601 x9001

http://www.woodbridgedata.com

 

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