Still no luck here, hopefully it won't take much longer. These updates are
really getting to be rediculous with how long they take to be downloaded.

On Wed, May 12, 2010 at 6:25 PM, Rick Payton <[email protected]> wrote:

> my server updated after it seemed to have stalled for about 4-5 minutes,
> then it just flew on by, running fine here (sans any plugins / addons
> though)
>
> --mauirixxx
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of clad
> iron
> Sent: Wednesday, May 12, 2010 3:20 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Team Fortress 2 Update Available
>
> same here, on 2 different servers.
> gets stuck at:
>
> Updating Installation.
>
> My thought, some patches get put out and they find bugs at last moment
> so
> they rush to get another patch put out.
> Hasn't the last few updates , actually been about 2 or 3 updates at each
> time they say theres an update ?
>
>
>
> On Wed, May 12, 2010 at 8:32 PM, DontWannaName!
> <[email protected]>wrote:
>
> > I am getting the 'nothing after updating installation...' error. :/
> >
> > On Wed, May 12, 2010 at 5:21 PM, Ross Bemrose <[email protected]>
> > wrote:
> >
> > > I haven't tested this yet, but should we assume that the
> > > tf_ctf_bonus_time cvar overrides the map setting?
> > >
> > > On 5/12/2010 8:05 PM, Jason Ruymen wrote:
> > > > A required update for Team Fortress 2, and an optional update for
> Day
> > of
> > > Defeat: Source and the Counter-Strike: Source Beta is now available.
> >  Please
> > > run hldsupdatetool to receive the update.  The specific changes
> include:
> > > >
> > > > Linux Dedicated Server:
> > > > - Fixed srcds_run to work properly with the Counter-Strike: Source
> beta
> > > dedicated server when autoupdating.
> > > >
> > > > Engine:
> > > > - Fixed the startmovie command not using the codec dialog.
> > > >
> > > > Team Fortress 2:
> > > > - Fixed dropped weapons and ammo kits not being affected by
> explosions.
> > > > - Adding missing "+lookup" and "+lookdown" keybind options.
> > > > - Added SetCTFCaptureBonusTime tf_gamerules input to allow map
> authors
> > to
> > > set the length of crit bonus time (in seconds) for CTF captures.
> > > >
> > > > Jason
> > > >
> > > >
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> > > >
> > >
> > >
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