Doesn't work on windows, for one :<
-Jeff

On Thu, May 20, 2010 at 10:13 PM, Alexander Baade <[email protected]>wrote:

> Am I missing something? There have been a number of people complaining
> about
> -autoupdate not working, it seems to be working fine for me.
>
> Here is my startup line if it matters
>
> chrt -r 20 ./srcds_run -console -game tf -autoupdate -port 27015
> -maxplayers
> 32 +map ctf_2fort
>
> On Thu, May 20, 2010 at 10:05 PM, <[email protected]> wrote:
>
> > Every Day an TF2 Update....
> >
> > and WHEN will be fixed -autoupdate ????
> >
> > This dont work ! :(
> >
> >
> > -------- Original-Nachricht --------
> > > Datum: Thu, 20 May 2010 17:25:03 -0700
> > > Von: Jason Ruymen <[email protected]>
> > > An: \'Half-Life dedicated Linux server mailing list\' <
> > [email protected]>, "\'[email protected]\'" <
> > [email protected]>, "\'[email protected]\'"
> <
> > [email protected]>
> > > Betreff: [hlds_linux] Team Fortress 2 Update Available
> >
> > > A required update for Team Fortress 2 is now available.  Please run
> > > hldsupdatetool to receive it.  The specific changes include:
> > >
> > > Added new community weapons and hats.
> > > Updated CP_Gorge
> > >    - Added nobuilds to the awnings outside BLU's forward spawn to
> > > preventing players building up there.
> > >    - More clip work and model collision work based on community
> feedback.
> > >    - Fixed BLU forward spawn door appearing through roof.
> > > Updated PLR_Pipeline
> > >    - Added new stairwell in Stage 1 and window access to both teams'
> > > platforms by main choke point to help alleviate stalemates.
> > >    - Reverted the starting position for the cart in Stage 3 if a team
> had
> > > won the first 2 stages to where you no longer get a big
> > cart-start-position
> > > advantage.
> > >    - Fixed rare cases where stage would break when cart had no nearby
> > > capper(s).
> > >    - Fixed carts not always moving to their starting locations
> correctly.
> > >    - Fixed respawn times in Stage 3 not being set to the proper values.
> > >    - Fixed the map not finishing correctly in Stage 3 if the two teams
> > > capture the final point at the same time.
> > > Removed sv_showhitboxes to avoid players confusing it with the method
> by
> > > which we do hit detection (see
> > >
> http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networkingforinfo)
> > >
> > > Jason
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> > --
> > GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT!
> > Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to