Try using the additional parameter "-retry": That one worked for me in such cases.
./steam -command update -game left4dead2 -dir . -verify_all -retry Michal "Rasta" Kargul schrieb: > W dniu 2010-06-04 22:56, David A. Parker pisze: > >> Hello everyone, >> >> I went to download the latest L4D2 update, and the steam binary behaved >> strangely. I shut down the server, and then I ran a normal update >> command from the srcds directory: >> >> $ ./steam -command "update" -game "left4dead2" -dir . -verify_all >> Checking bootstrapper version ... >> Getting version 36 of Steam HLDS Update Tool >> >> ... And it just sat there for several minutes. So I killed it and tried >> the good old "delete ClientRegistry.blob" trick, and then I got some odd >> results: >> >> $ rm ~/.steam/ClientRegistry.blob >> $ ./steam -command "update" -game "left4dead2" -dir . -verify_all >> Checking bootstrapper version ... >> removing stale semaphore last operated on by process 6540 with name >> 0eBlobRegistryMutex_9B5FB06AEFB0559E72F8B8DB387A9278 >> removing stale semaphore last operated on by process 6540 with name >> 0eBlobRegistrySignal_9B5FB06AEFB0559E72F8B8DB387A9278 >> Getting version 36 of Steam HLDS Update Tool >> Downloading. . . . . . . . . . . .Steam Linux Client updated, please >> retry the command >> CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. >> CAsyncIOManager: 19 single object sleeps, 0 multi object sleeps >> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object >> alertable sleeps >> >> ... And then it returned. So I tried the update again, and got even >> more odd output: >> >> $ ./steam -command "update" -game "left4dead2" -dir . -verify_all >> Checking bootstrapper version ... >> Updating Installation >> Updating 'left 4 dead 2 common' from version 30 to version 31 >> >> 1.22% downloading ./left4dead2/bin/gameui.dll >> 5.79% downloading ./left4dead2/left4dead2/bin/server.dll >> 5.80% downloading ./left4dead2/left4dead2/modelsounds.cache >> 5.80% downloading ./left4dead2/left4dead2/steam.inf >> 5.80% downloading ./left4dead2/left4dead2_dlc1/pak01_004.vpk >> 5.87% downloading ./left4dead2/left4dead2_dlc1/pak01_dir.vpk >> 5.87% downloading ./left4dead2/update/pak01_013.vpk >> 6.10% downloading ./left4dead2/update/pak01_014.vpk >> 6.21% downloading ./left4dead2/update/pak01_dir.vpk >> >> Updating 'left 4 dead 2 linux dedicated server' from version 24 to >> version 25 >> >> 12.42% downloading ./left4dead2/left4dead2/bin/server.so >> >> Checking/Installing 'Left 4 Dead 2 Add-on Support' version 6 >> >> >> HLDS installation up to date >> CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. >> CAsyncIOManager: 90 single object sleeps, 0 multi object sleeps >> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object >> alertable sleeps >> >> ... I have no idea where those CAsyncIOManager messages are coming from >> or why I'm seeing them, and I have no idea why the update got to 12.42% >> and then said it was finished. A second update said that the server was >> up-to-date. Does anyone know what these messages mean, or why they are >> showing up? They look pretty harmless but I've never seen them before. >> Also, did everyone else only get to 12% in the update? >> >> Thanks, >> Dave >> >> >> > Hello, > > Got same problem here on 2 servers: > > ./steam -command update -game cstrike -dir ~/cs16/hlds_l -verify_all > Checking bootstrapper version ... > Getting version 36 of Steam HLDS Update Tool > Downloading. . . . . . . . . . . .Steam Linux Client updated, please > retry the command > > ./steam -command update -game cstrike -dir ~/cs16/hlds_l -verify_all > Checking bootstrapper version ... > Getting version 36 of Steam HLDS Update Tool > Downloading. . . . . . . . . . . .Steam Linux Client updated, please > retry the command > CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. > CAsyncIOManager: 21 single object sleeps, 0 multi object sleeps > CAsyncIOManager: 0 single object alertable sleeps, 0 multi object > alertable sleeps > > ./steam -command update -game cstrike -dir ~/cs16/hlds_l -verify_all > Checking bootstrapper version ... > Updating Installation > > And this can hang for whole day :) When I canceled on other machine i get: > > ./steam -command update -game cstrike -dir ~/cs16/hlds_l -verify_all > Checking bootstrapper version ... > removing stale semaphore last operated on by process 3679 with name > 0eBlobRegistryMutex_A605004A0AB93E4D3DE1F1F627821F4B > removing stale semaphore last operated on by process 3679 with name > 0eBlobRegistrySignal_A605004A0AB93E4D3DE1F1F627821F4B > Updating Installation > removing stale semaphore last operated on by process 3679 with name > 0eBlobRegistryMutex_417BB49D8D3B28B87AC66662346C8F7A > removing stale semaphore last operated on by process 3679 with name > 0eBlobRegistrySignal_417BB49D8D3B28B87AC66662346C8F7A > > And this also can last whole day without any single download :) > > What should i do to fix it? > > > > > > > > > ____________________________________________________________________________ > Strony WWW szyte na miare na Twoim serwerze > za darmo! Sprawdz na http://nazwa.pl > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

