The authoriztive place to edit your steam group is in the steam group admin area. I don't see any reason why servers can be added outside of this tool.
If I where to design this, you'd add servers from the steam group admin area. Either complex using 1 textfield per server, or just having a textarea with 1 server per line. I can not change somebody elses steam group name, because I am not an admin. Why should I be able to create fake clan servers and join them to that steam group. Could you imagin if you set up your windows domain policy to be nice and secure, then anybody could bring a laptop in an join it just because they know you domain name? Not only is this anoying for server ops, it seems like a pretty big hole in steam security. Sent from my mobile. On Jun 12, 2010, at 5:31 AM, "ics" <[email protected]> wrote: > I see bunch of servers within my game too. Someone might think that > it's > a good thing because you have lots of servers to choose from. Sadly > majority of them are running some mods which i do not want to see, > like > stats ingame for particular servers, some custom laser aims, more > healthpacks and assisted gaming of some sort or insane playercounts. > They also might run like crap. > > Better thing would be to allow only servers within certain IP- > addresses > to belong to the steamgroup. Those could be set on the steamgroup page > by the owner. This way no one could cheat and take a look at server > config. As far as i know, sv_steamgroup is public cvar if query is > made > on the server because it needs to be public. > > Another option would be to introduce blacklist to servers in L4D2 > and in > L4D if this change goes to there too. Just like there is with TF2. You > could just blacklist the servers so you won't see the steamgroup ones > that you don't want to and accidentally go play on them. > > -ics > > 12.6.2010 10:43, D3vilfish - Simiancage.org kirjoitti: >> After numerous servers appearing in our steam group a while back, I >> thought >> sod them if valve won't fix it then you might as well join them >> hence we >> list a string of id's for steamgroups. >> Valve could fix this with a simple code/password added to the >> steamgroup >> edit page(that only the admin can see and not published to the >> public) and >> games server config, as long as the 2 match then the server will be >> listed >> in that steamgroup ingame. >> >> Sourceop do a similar validation with their steamids for tf2items. >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of >> DontWannaName! >> Sent: 12 June 2010 01:31 >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] Left 4 Dead 2 Update Released >> >> We have already been over this. Anyone can find the group ID. People >> have found L4D2's game group ID and added it to every player in that >> groups sees their servers. It almost makes the feature useless since >> there will be 20 servers before the ones you want to see. >> >> On Fri, Jun 11, 2010 at 5:22 PM, Rick Payton<[email protected]> >> wrote: >> >>> man I can see this being abused quick - wasn't there a way to find >>> the >>> Steam group ID? >>> >>> If so, is there any kind of protection against people putting the >>> ID of >>> groups that they shouldn't? If not, just ignore me as usual :P >>> >>> --mauirixxx >>> >>> >>> -----Original Message----- >>> <SNIP> >>> Server operators can set their server to be in multiple Steam >>> groups by >>> separating the id for each group by a comma. >>> >>> -- >>> /// Zoid. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

