Because of sv_pure. Specifically, sv_pure 2 requires that all client files match the versions on the server.
sv_pure 1 uses a whitelist instead, but anything on it set to from_steam (I think) needs a copy on the server. On 6/25/2010 9:29 PM, Harry Strongburg wrote: > This is probably a nooby question, but I was wondering, why does SRCDS > download all the files? I don't see any reason why a server program needs to > download a ton of .wav, material files, etc. It just seems "wasteful" to have > all these files downloaded onto a server. It probably doesn't have much > affect on preformance, but it makes downloading for the first time take even > longer, as well as wasting precious harddrive space. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

