If it's any consolation, about half my friends cannot play comfortably (10-40FPS, where as before it was easily 30-80FPS) anymore.
Sure game play is something to work on, but performance should always be first. Kyle. On Thu, Jul 15, 2010 at 9:31 AM, ics <[email protected]> wrote: > According to Steam stats, since CSS OB update, the playercount has gone much > down. Even CS 1.6 has more players these days than CSS. The ratio used to be > 10000-20000 more in favor of CSS in the past. This game needs more than just > engine upgrade. New maps and new features and most importantly of all, a > working game. So many players have some sort of issues after the engine > change. > > I don't see weapon upgrades coming. > > -ics > > 15.7.2010 18:14, D3vilfish - Simiancage.org kirjoitti: >> >> Sorry for off topic for srcds but just throwing it out there as an idea. >> Do you think valve will bring in weapon upgrades like tf2 style for css. >> This could be an opt in/out for server admins so clan wars stay strictly >> on >> a level playing field but casual/public gaming could have a whole new >> lease >> of life. >> After the engy update we had a big drop in player count on css so maybe it >> would put a bit of spark back in the game. >> Before you all scream "No don't do it" As I said if this is a opt in/out >> system I think it could convert alot of tf2 players back into source which >> have since been lost. >> Just a thought! >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

