If it's any consolation, about half my friends cannot play comfortably
(10-40FPS, where as before it was easily 30-80FPS) anymore.

Sure game play is something to work on, but performance should always be first.
Kyle.

On Thu, Jul 15, 2010 at 9:31 AM, ics <[email protected]> wrote:
> According to Steam stats, since CSS OB update, the playercount has gone much
> down. Even CS 1.6 has more players these days than CSS. The ratio used to be
> 10000-20000 more in favor of CSS in the past. This game needs more than just
> engine upgrade. New maps and new features and most importantly of all, a
> working game. So many players have some sort of issues after the engine
> change.
>
> I don't see weapon upgrades coming.
>
> -ics
>
> 15.7.2010 18:14, D3vilfish - Simiancage.org kirjoitti:
>>
>> Sorry for off topic for srcds but just throwing it out there as an idea.
>> Do you think valve will bring in weapon upgrades like tf2 style for css.
>> This could be an opt in/out for server admins so clan wars stay strictly
>> on
>> a level playing field but casual/public gaming could have a whole new
>> lease
>> of life.
>> After the engy update we had a big drop in player count on css so maybe it
>> would put a bit of spark back in the game.
>> Before you all scream "No don't do it" As I said if this is a opt in/out
>> system I think it could convert alot of tf2 players back into source which
>> have since been lost.
>> Just a thought!
>>
>>
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>
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