Thanks for that post. I was about going to write that.
Am 08.09.2010 13:37, schrieb AnAkIn .:
Unlike what both said above, the tickrate has nothing to do with the Engine.
It's per game. DoD S still has the -tickrate option.
Using that plugin and using tickrate 100 will just causes you more issues
than it solves. It's pointless to have a tick100 server.
2010/9/8 Andreas Grimm<[email protected]>
66 is engine maximum
-----Original Message-----
From: [email protected] [mailto:
[email protected]] On Behalf Of Kacper Nowak
Sent: Wednesday, September 08, 2010 1:22 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] srcds tickrate 100
Hi,
I`m trying to get tickrate 100 working under srcds. I`ve added -tickrate
100 to command line
sv_maxrate 30000
sv_maxupdaterate 100
sv_maxcmdrate 100
fps_max 1200
but in netgraph 3 i still get 67 updates/s , which should be arround
100. What else I`have to do to make it work ?
regards,
KN
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