Is there any fix for this yet? My console keeps getting spammed by the mod because of this.
/Chris Sendt fra min iPhone 4 Den 13/11/2010 kl. 05.15 skrev Kyle Sanderson <[email protected]>: > If I was looking to freeze a player, simply modifying his movetype or > changing his movement buttons would suffice. > > Thanks for the suggestion though, > Kyle. > > On Wed, Nov 10, 2010 at 9:38 AM, O!KAK <[email protected]> wrote: >> CBasePlayer.m_flLaggedMovementValue (FL_FROZEN ) don`t work anymore >> (SourceMod GunGame for example). But it just shift to one step down| (all >> flags). I use FL_ATCONTROLS and players freezes again. >> >> ----- Original Message ----- From: "Kyle Sanderson" <[email protected]> >> To: "Half-Life dedicated Linux server mailing list" >> <[email protected]>; "Half-Life dedicated Win32 server >> mailing list" <[email protected]> >> Sent: Wednesday, November 10, 2010 2:02 AM >> Subject: [hlds] [CSS] Get m_flMaxspeed back? >> >> >>> Hey guys, >>> >>> So basically the last major CS:S update (that was in the beta for a >>> while) was pushed, and there was a significant modification made to >>> how players move. As a direct result of this, both ZombieMod, >>> Zombie:Reloaded, and other addons that had modified m_flMaxspeed are >>> no longer able to change a clients speed, effectively destroying >>> gameplay, and the mod itself. Before using m_flMaxspeed, these addons >>> were using m_flLaggedMovementValue or the LMV method as it's commonly >>> referred to. Clients hated this as they would fall faster, shoot >>> faster, etc. it is pretty horrendous being a player and attempting to >>> play with a decent speed increase set on yourself. Since the update, a >>> couple workarounds have been tried. However, they are hackish, >>> unreliable, and didn't yield anywhere close to the same result as we >>> had prior to the update. >>> >>> So here's my plea. Please add this functionality back to the Server, >>> or give us another reliable method that we can use to make our mods >>> whole again. >>> Kyle. >>> >>> Here's a thread that's dedicated to this discussion, there's dispersed >>> chatter all over the place. >>> https://forums.alliedmods.net/showthread.php?t=139964 >>> >>> >>> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

