Update with these.
Doing so should make anything with SM vers 1.37 and up to start.  (tested
with Ver. 1.3.7)

*1.9, development branch

http://www.metamodsource.net/snapshots


Windows
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-windows.zip
*
*Linux*
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-linux.tar.gz

On Sat, Dec 18, 2010 at 7:57 AM, Svensk Ljud & Ljus Produktion <
[email protected]> wrote:

> We cant get sourcemm to run on our dayofdefeat servers
>
> Anyone with a solution ??
>
> Peter
> Ps. We think its stupid to make big updates without letting developers as
> sourcemm, sourcemod being a part of the tests.. please try :/
>
> -----Ursprungligt meddelande----- From: Sazpaimon
> Sent: Saturday, December 18, 2010 12:11 PM
> To: [email protected] ; [email protected]
> Subject: Re: [hlds_linux] CSS/DODS/HL2DM/TF2 Update Released
>
>
> Since this update, it seems the modelprecache table is now full on
> certain official maps. Just try and load cp_steel and you'll see your
> server crash due to a full table.
>
> On 12/17/2010 8:55 PM, Jason Ruymen wrote:
>
>> Required updates to Counter-Strike: Source, Day of Defeat: Source,
>> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The specific
>> changes include:
>>
>> Engine changes (TF2/CS/DOD):
>>  - Improved sv_pure:
>>       - Materials / Models / Sounds / Animations are more comprehensively
>> protected.
>>       - Switched from CRC to MD5 hashes for stronger per-file validation.
>>       - Fixed some issues between custom files and server whitelists over
>> level changes.
>>  - Added HL2:MP to the list of dedicated server games when starting a
>> server via the Tools tab in the Library
>>
>> Team Fortress 2
>>  - Added Medieval Mode, a game mode where players are restricted to using
>> olde weapons.
>>  - 'Your Eternal Reward' changes:
>>       - Spies can now change their disguise weapon via 'lastdiguise' while
>> using 'Your Eternal Reward'
>>       - Already-disguised 'Your Eternal Reward' Spies are no longer forced
>> to switch to displaying the melee weapon when they make a kill
>>       - Spies no longer play speech lines when making a kill with 'Your
>> Eternal Reward'
>>       - Sentries no longer track 'Your Eternal Reward' Spies after they
>> backstab someone
>>  - 'Natascha' changes:
>>       - Spin-up time increased.
>>       - Slowdown-on-hit effect is reduced over distance.
>>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
>> Ordnance' item sets.
>>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
>> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
>> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
>> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
>> 'The Jag'.
>>  - Added 20 new hats.
>>  - Added a prototype item testing map, and associated functionality, for
>> contributors to test their work. Further details in an upcoming blog post.
>>  - Spies can now see TargetID's of players and objects regardless of their
>> own disguise status.
>>  - Fixed some speech lines continuing after the speaker changes class
>>  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
>> was the assister in the building destruction.
>>  - Fixed the arrow burning effect getting stuck on if you changed class in
>> a respawn room with your arrow lit.
>>  - Fixed a Flamethrower bug that allowed players to rapidly fake the
>> Pyro's airblast effect.
>>  - Throwing the Jarate or Milk now returns you to your previous weapon,
>> instead of your Primary.
>>  - Added leaderboard to track duel wins.
>>  - Added ability for players to donate money directly to the creators of
>> their favorite community maps.
>>  - Increased backpack size by 100 slots.
>>
>> Jason
>>
>>
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>
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