For the record, 32-bit applications can access all cores. That's threading, however, I don't think the dedicated server is threaded yet (client definitely is).
64-bit applications can just access more memory and 64-bit specific instructions (don't think either are particularly important unless you have an application that uses MASSIVE amounts of RAM). Thanks, - Saul. On 23 February 2011 00:02, Alex Williams <[email protected]> wrote: > Hi All, > > Hope I'm doing this right as it's my first post :) > > Has anybody managed to get a CSS server to run over 32 players for example > say 50 since the move to Orangebox for Counter-Strike Source? > > I know that srcds is only 32-bit but is there any plan for 64-bit as this > could/would utilize all the cores of the server? > > Sorry if this question has been asked a million times! > > Thanks, > Alex. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

