I'd just like to second this idea. I had the same forkbomb situation happen
to me about 2 weeks ago. Nuclearfallout had to intervene and kill my box in
the end to recover it.

On Tue, Mar 29, 2011 at 6:05 PM, Harry Strongburg <[email protected]>wrote:

> On Tue, Mar 29, 2011 at 02:27:20PM -0700, Nephyrin Zey wrote:
> > I'm making a few big changes to nemrun, does anyone have any
> > requests for 2.0?
>
> Less infinite loops / a "slower" choice. I have had Steam break one, and
> it basically forkbombed my server due to nemrun constantly checking for
> the Steam update every second. It's also probably mean to query Valve's
> master-server so often, when it could easily do it every few minutes at
> the least and would still remain "updated".
>
> Other than that, I don't know what else I'd change about it, it's a
> really nice script.
>
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