I'd just like to second this idea. I had the same forkbomb situation happen to me about 2 weeks ago. Nuclearfallout had to intervene and kill my box in the end to recover it.
On Tue, Mar 29, 2011 at 6:05 PM, Harry Strongburg <[email protected]>wrote: > On Tue, Mar 29, 2011 at 02:27:20PM -0700, Nephyrin Zey wrote: > > I'm making a few big changes to nemrun, does anyone have any > > requests for 2.0? > > Less infinite loops / a "slower" choice. I have had Steam break one, and > it basically forkbombed my server due to nemrun constantly checking for > the Steam update every second. It's also probably mean to query Valve's > master-server so often, when it could easily do it every few minutes at > the least and would still remain "updated". > > Other than that, I don't know what else I'd change about it, it's a > really nice script. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

