Don't want to hijack the thread, but I've been working on
http://www.flickr.com/photos/42157421@N07/sets/72157625756544415/ (some old
pics too)
Which does auto updates too, I don't know if anyone who's good at php wants
to join in on it to help speed up a release, feel free to contact me. I
cannot always work on it but it's beginning to look like something.. 

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
[email protected]
Sent: vrijdag 1 april 2011 20:50
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] nemrun 2.0 feature requests?

Auto update for nemrun (not the game server) would be nice.

On Fri, Apr 1, 2011 at 9:42 PM, Oleg Koshmeliuk
<[email protected]>wrote:

> btw:
> can someone post start|stop script who's using named pipes?
>
> 2011/4/1 Sir Jake <[email protected]>
>
> >
> > Not sure if possible but having an option to make nemrun message all 
> > the servers saying "New update server restarting in "30" seconnds or 
> > minutes
> or
> > what not.
> > Then have the servers restart after that set time.
> >
> > This would help players know an update is coming out and what not.
> >
> >
> >
> >
> > > Date: Fri, 1 Apr 2011 13:28:47 -0400
> > > From: [email protected]
> > > To: [email protected]
> > > Subject: Re: [hlds_linux] nemrun 2.0 feature requests?
> > >
> > > Named pipe support would be interesting, I've been using pipes as 
> > > an alternative to screen lately.
> > >
> > > Will srcds take the stdin though if you write to the pipe? If so 
> > > you could potentially add console support to nemrun 2.0.
> > >
> > > On Thu, Mar 31, 2011 at 2:44 PM, Eli Witt <[email protected]> wrote:
> > > > I'd just like to second this idea. I had the same forkbomb 
> > > > situation
> > happen
> > > > to me about 2 weeks ago. Nuclearfallout had to intervene and 
> > > > kill my
> > box in
> > > > the end to recover it.
> > > >
> > > > On Tue, Mar 29, 2011 at 6:05 PM, Harry Strongburg <
> [email protected]
> > >wrote:
> > > >
> > > >> On Tue, Mar 29, 2011 at 02:27:20PM -0700, Nephyrin Zey wrote:
> > > >> > I'm making a few big changes to nemrun, does anyone have any 
> > > >> > requests for 2.0?
> > > >>
> > > >> Less infinite loops / a "slower" choice. I have had Steam break 
> > > >> one,
> > and
> > > >> it basically forkbombed my server due to nemrun constantly 
> > > >> checking
> > for
> > > >> the Steam update every second. It's also probably mean to query
> > Valve's
> > > >> master-server so often, when it could easily do it every few 
> > > >> minutes
> > at
> > > >> the least and would still remain "updated".
> > > >>
> > > >> Other than that, I don't know what else I'd change about it, 
> > > >> it's a really nice script.
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
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> > > >
> > >
> > >
> > >
> > > --
> > > Steven Crothers
> > > [email protected]
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list 
> > > archives,
> > please visit:
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> >
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> >
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