The update tool causes a lot of disk activity. It's possible your servers
are attempting to access the disk and lagging on some of the synchronous
operations (flush the log file, upload/download a player spray). I've
noticed similar problems and have come to this conclusion. It hasn't really
bothered me since it has been minor and only during updates.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Saint K.
Sent: Tuesday, April 12, 2011 12:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Lag issues on running updates

Hi,

As soon as we run an update on one of our game servers, the other game
servers are getting 2 short lag bursts (takes a few seconds each). This
happened on running the command "./steam -command update -game tf -dir
/bla/bla -verify_all". It's reproducible as it occurs every time you run an
update.

The issue is not caused by not having enough resources. We can put a lot of
extra load on the machine without affecting any of the game servers. It
looks like the update process somehow causes a small machine stall twice in
its process, once during the start, and one at the end.

Our servers run Debian Squeeze with the default supplied kernel.

Anyone else experiencing these issues?

Cheers,

Saint K.

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