maybe i'm not understanding correctly.
Say i have 5 servers, does  "cl_gameserver_create_identity" have to be run 5
times getting a new id each time?

i ran it once and pasted the info into each server.cfg

On Thu, Jun 23, 2011 at 6:38 PM, Tony Paloma <[email protected]>wrote:

> Perhaps a dumb question, but you created three different identities, ya?
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of clad iron
> Sent: Thursday, June 23, 2011 3:33 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Mandatory TF2 update coming this afternoon
>
> note to valve.
> i setup
> tf_server_identity_account_id nnnnn
> tf_server_identity_token "xxxxx"
>
> a few weeks ago on 3 servers, but when checking the status on it with
> "cl_gameserver_list" it only shows 1 server added.
> The above cvars are in the server.cfg
>
> On Thu, Jun 23, 2011 at 6:19 PM, DontWannaName!
> <[email protected]>wrote:
>
> > Thanks for the headsup, cant wait for the update!
> >
> > On Thu, Jun 23, 2011 at 3:09 PM, Eric Smith <[email protected]>
> > wrote:
> >
> > > We're preparing to release a mandatory Team Fortress 2 update this
> > > afternoon. This update includes a new matchmaking system for
> > > clients. To learn how you can use this to drive traffic to your
> > > server(s) follow this
> > > link:
> > >
> > >
> > https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
> > >
> > > We have also put together a FAQ with extra info.  You can check it
> > > out
> > > here:
> > >
> > >
> > > -Eric
> > >
> > >
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