Its been a long time, where have you been valve?

On Thu, Jun 23, 2011 at 11:07 PM, Christoffer Pedersen <[email protected]> wrote:

> But making a unfinished product isn't the right way to go.
>
> /Chris
>
> Sent from my iPhone 4
>
> Den 24/06/2011 kl. 02.03 skrev tom n <[email protected]>:
>
> > I would be willing to bet that most everyone knows steam from the modern
> > warfare game,cstrike source or left for dead. We (or maybe mostly me)
> > remember half-life because I am older. While half life  and it's
> relatives
> > are great games, the masses are too young to know about Valve's
> beginnings.
> > They are too busy hacking up bins for more slicker,smarter,and faster
> games.
> > Sooner or later we have to trade our model T for a new mustang.
> >
> >
> > On Thu, Jun 23, 2011 at 6:06 AM, Drogen Viech <
> [email protected]>wrote:
> >
> >> I'd also love to see the weld issue fixed on linux srcds :(
> >> This may help a bit ->
> >>
> >>
> http://www.facepunch.com/threads/986675-Niggles?p=29754797&viewfull=1#post29754797
> >>
> >> 2011/6/23 Christoffer Pedersen <[email protected]>:
> >>> Whopsy, i made have been too fast there..
> >>>
> >>> It seems to me that they have forgotten everything about hl2. (making
> >> portal 2, l4d1&2, hats for tf2,and the ob update for css).
> >>>
> >>> The only hl2 related update that they have done the last 2-3-4 years,
> is
> >> to port it to the ob engine, which they also did with css.
> >>>
> >>> It's time to wake up Valve, mostly EVERYONE knows you because of
> hl/hl2!
> >>>
> >>> /Chris
> >>>
> >>> Sent from my iPhone 4
> >>>
> >>> Den 23/06/2011 kl. 01.05 skrev Alexander Olofsson <[email protected]>:
> >>>
> >>>> The issue exists in everything source based, including mods and HL2:
> DM.
> >>>> It's not a garry issue, it's a Valve issue.
> >>>>
> >>>>
> >>>> --
> >>>> //Alexander "Ace" Olofsson
> >>>> _______________________________________________
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> >>>
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> >>
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> >>
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