It willl be a true experiment whether this will continue. I like putting up
servers that stay full a week after an update. Therefore I am hesitant to
add more. However I can. :D

On Fri, Jun 24, 2011 at 1:50 PM, Kyle Sanderson <[email protected]> wrote:

> I threw up a random server for testing SM/MM:S and it's now full, and
> has been since 5AM PST. This most definitely saved the game where as
> before nearly everything would be dead in NA.
>
> Mind you from what I can tell they're German and French players.
>
> On Fri, Jun 24, 2011 at 12:21 PM, Tony Paloma <[email protected]>
> wrote:
> > +1. Nearly 70k players. That's about 4x normal.
> > http://store.steampowered.com/stats/
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of
> > DontWannaName!
> > Sent: Friday, June 24, 2011 12:19 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Max players penalty
> >
> > I think there are just not that many empty servers open right now.
> >
> > On Fri, Jun 24, 2011 at 11:54 AM, ics <[email protected]> wrote:
> >
> >> The quickplay thing doesn't work like it is ment to work. I've tried
> >> it now
> >> 5 times in a row, always ending up on 160ms+ ping server.  So
> >> basically it's overcrowded, doesn't work like it should or there
> >> aren't free servers around here in Europe.
> >>
> >> May i remind that up to this day, L4D2 lobby search does the same thing.
> >> Only recently it started giving out less pinged servers.
> >>
> >> -ics
> >>
> >> 24.6.2011 21:48, 1nsane kirjoitti:
> >>
> >> The faq says that even with that quickplay will send players.
> >>>
> >>> On Fri, Jun 24, 2011 at 2:31 PM,
> >>> DarthNinja<hlds-lin@**darthninja.com<[email protected]>>
> >>>  wrote:
> >>>
> >>> Your tags have "increased_maxplayers" in them.
> >>>>
> >>>>
> >>>> On Fri, Jun 24, 2011 at 1:58 PM, Saint K.<[email protected]>
> >>>> wrote:
> >>>>
> >>>> I'm not seeing any indication of the match system sending any
> >>>> players to
> >>>>> our servers.
> >>>>>
> >>>>> Our tags read; "sv_tags" =
> >>>>>
> >>>>> "HLstatsX:CE,_registered,**alltalk,increased_maxplayers,**
> >>>> payload,replays,specialattack"
> >>>>
> >>>>> While we only permit 24 players due to visible slots cvar, and
> >>>>> alltalk
> >>>>>
> >>>> (not
> >>>>
> >>>>> sure if that decreases your score) is only active during round end.
> >>>>>
> >>>>> Saint K.
> >>>>> ______________________________**__________
> >>>>> From:
> >>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@list
> >>>>> .valvesoftware.com>[
> >>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@list
> >>>>> .valvesoftware.com>]
> >>>>> On Behalf Of 1nsane [
> >>>>>
> >>>> 1nsane.pw@
> >>>>
> >>>>> gmail.com]
> >>>>> Sent: 24 June 2011 16:05
> >>>>> To: Half-Life dedicated Linux server mailing list
> >>>>> Subject: Re: [hlds_linux] Max players penalty
> >>>>>
> >>>>> I have something similar and use sv_visiblemaxplayers as well.
> >>>>>
> >>>>> But recently I've been seeing things like 27/24 so it makes me
> >>>>> think as though I'm being penalized because matchmaking puts more
> >>>>> players on the server than it should.
> >>>>>
> >>>>> On Fri, Jun 24, 2011 at 4:43 AM, Saint K.<[email protected]>
> >>>>> wrote:
> >>>>>
> >>>>> Hi,
> >>>>>>
> >>>>>> I am wondering about the same question. We have our servers setup
> >>>>>> with reserved slots, but they are hidden. So essentionally most of
> >>>>>> the times
> >>>>>>
> >>>>> the
> >>>>>
> >>>>>> server is on the correct 24 player limit, although the maxplayers
> >>>>>> is configured as 26 to allow reserved slot owners to join without
> >>>>>> having
> >>>>>>
> >>>>> to
> >>>>
> >>>>> kick others out or constantly leave a slot open.
> >>>>>>
> >>>>>> Saint K.
> >>>>>> ______________________________**__________
> >>>>>> From:
> >>>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@lis
> >>>>>> t.valvesoftware.com>[
> >>>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@lis
> >>>>>> t.valvesoftware.com>]
> >>>>>> On Behalf Of Ronny Schedel
> >>>>>>
> >>>>> [
> >>>>
> >>>>> [email protected]]
> >>>>>> Sent: 24 June 2011 08:53
> >>>>>> To:
> >>>>>> [email protected].**com<[email protected].
> >>>>>> com>
> >>>>>> Subject: [hlds_linux] Max players penalty
> >>>>>>
> >>>>>> Hello,
> >>>>>>
> >>>>>> we are running a server with maxplayers set to 25, we have 1
> >>>>>> reserved
> >>>>>>
> >>>>> slot
> >>>>>
> >>>>>> which gets emptied all the time. We have set sv_visiblemaxplayers
> >>>>>> to
> >>>>>>
> >>>>> 24.
> >>>>
> >>>>> The FAQ says:
> >>>>>> Increasing the max player count above 24 will incur a matchmaking
> >>>>>>
> >>>>> scorking
> >>>>>
> >>>>>> penalty, but will not disqualify you from the list.
> >>>>>>
> >>>>>> My question: do you respect the sv_visiblemaxplayers setting or do
> >>>>>> we
> >>>>>>
> >>>>> get
> >>>>
> >>>>> a penalty for having one reserved slot?
> >>>>>>
> >>>>>> Best regards
> >>>>>>
> >>>>>> Ronny Schedel
> >>>>>>
> >>>>>>
> >>>>>> ______________________________**_________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>> archives, please visit:
> >>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:/
> >>>>>> /list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>>>
> >>>>>> ______________________________**_________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>> archives, please visit:
> >>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:/
> >>>>>> /list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>>>
> >>>>>> ______________________________**_________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>> archives, please visit:
> >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://
> >>>>> list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>>
> >>>>> ______________________________**_________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>> archives, please visit:
> >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://
> >>>>> list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>>
> >>>>> ______________________________**_________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives, please visit:
> >>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://l
> >>>> ist.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>
> >>>> ______________________________**_________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://li
> >>> st.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>
> >>
> >>
> >> ______________________________**_________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://lis
> >> t.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> _______________________________________________
>  To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to