It willl be a true experiment whether this will continue. I like putting up servers that stay full a week after an update. Therefore I am hesitant to add more. However I can. :D
On Fri, Jun 24, 2011 at 1:50 PM, Kyle Sanderson <[email protected]> wrote: > I threw up a random server for testing SM/MM:S and it's now full, and > has been since 5AM PST. This most definitely saved the game where as > before nearly everything would be dead in NA. > > Mind you from what I can tell they're German and French players. > > On Fri, Jun 24, 2011 at 12:21 PM, Tony Paloma <[email protected]> > wrote: > > +1. Nearly 70k players. That's about 4x normal. > > http://store.steampowered.com/stats/ > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of > > DontWannaName! > > Sent: Friday, June 24, 2011 12:19 PM > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] Max players penalty > > > > I think there are just not that many empty servers open right now. > > > > On Fri, Jun 24, 2011 at 11:54 AM, ics <[email protected]> wrote: > > > >> The quickplay thing doesn't work like it is ment to work. I've tried > >> it now > >> 5 times in a row, always ending up on 160ms+ ping server. So > >> basically it's overcrowded, doesn't work like it should or there > >> aren't free servers around here in Europe. > >> > >> May i remind that up to this day, L4D2 lobby search does the same thing. > >> Only recently it started giving out less pinged servers. > >> > >> -ics > >> > >> 24.6.2011 21:48, 1nsane kirjoitti: > >> > >> The faq says that even with that quickplay will send players. > >>> > >>> On Fri, Jun 24, 2011 at 2:31 PM, > >>> DarthNinja<hlds-lin@**darthninja.com<[email protected]>> > >>> wrote: > >>> > >>> Your tags have "increased_maxplayers" in them. > >>>> > >>>> > >>>> On Fri, Jun 24, 2011 at 1:58 PM, Saint K.<[email protected]> > >>>> wrote: > >>>> > >>>> I'm not seeing any indication of the match system sending any > >>>> players to > >>>>> our servers. > >>>>> > >>>>> Our tags read; "sv_tags" = > >>>>> > >>>>> "HLstatsX:CE,_registered,**alltalk,increased_maxplayers,** > >>>> payload,replays,specialattack" > >>>> > >>>>> While we only permit 24 players due to visible slots cvar, and > >>>>> alltalk > >>>>> > >>>> (not > >>>> > >>>>> sure if that decreases your score) is only active during round end. > >>>>> > >>>>> Saint K. > >>>>> ______________________________**__________ > >>>>> From: > >>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@list > >>>>> .valvesoftware.com>[ > >>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@list > >>>>> .valvesoftware.com>] > >>>>> On Behalf Of 1nsane [ > >>>>> > >>>> 1nsane.pw@ > >>>> > >>>>> gmail.com] > >>>>> Sent: 24 June 2011 16:05 > >>>>> To: Half-Life dedicated Linux server mailing list > >>>>> Subject: Re: [hlds_linux] Max players penalty > >>>>> > >>>>> I have something similar and use sv_visiblemaxplayers as well. > >>>>> > >>>>> But recently I've been seeing things like 27/24 so it makes me > >>>>> think as though I'm being penalized because matchmaking puts more > >>>>> players on the server than it should. > >>>>> > >>>>> On Fri, Jun 24, 2011 at 4:43 AM, Saint K.<[email protected]> > >>>>> wrote: > >>>>> > >>>>> Hi, > >>>>>> > >>>>>> I am wondering about the same question. We have our servers setup > >>>>>> with reserved slots, but they are hidden. So essentionally most of > >>>>>> the times > >>>>>> > >>>>> the > >>>>> > >>>>>> server is on the correct 24 player limit, although the maxplayers > >>>>>> is configured as 26 to allow reserved slot owners to join without > >>>>>> having > >>>>>> > >>>>> to > >>>> > >>>>> kick others out or constantly leave a slot open. > >>>>>> > >>>>>> Saint K. > >>>>>> ______________________________**__________ > >>>>>> From: > >>>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@lis > >>>>>> t.valvesoftware.com>[ > >>>>>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@lis > >>>>>> t.valvesoftware.com>] > >>>>>> On Behalf Of Ronny Schedel > >>>>>> > >>>>> [ > >>>> > >>>>> [email protected]] > >>>>>> Sent: 24 June 2011 08:53 > >>>>>> To: > >>>>>> [email protected].**com<[email protected]. > >>>>>> com> > >>>>>> Subject: [hlds_linux] Max players penalty > >>>>>> > >>>>>> Hello, > >>>>>> > >>>>>> we are running a server with maxplayers set to 25, we have 1 > >>>>>> reserved > >>>>>> > >>>>> slot > >>>>> > >>>>>> which gets emptied all the time. We have set sv_visiblemaxplayers > >>>>>> to > >>>>>> > >>>>> 24. > >>>> > >>>>> The FAQ says: > >>>>>> Increasing the max player count above 24 will incur a matchmaking > >>>>>> > >>>>> scorking > >>>>> > >>>>>> penalty, but will not disqualify you from the list. > >>>>>> > >>>>>> My question: do you respect the sv_visiblemaxplayers setting or do > >>>>>> we > >>>>>> > >>>>> get > >>>> > >>>>> a penalty for having one reserved slot? > >>>>>> > >>>>>> Best regards > >>>>>> > >>>>>> Ronny Schedel > >>>>>> > >>>>>> > >>>>>> ______________________________**_________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > >>>>>> archives, please visit: > >>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:/ > >>>>>> /list.valvesoftware.com/mailman/listinfo/hlds_linux> > >>>>>> > >>>>>> ______________________________**_________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > >>>>>> archives, please visit: > >>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:/ > >>>>>> /list.valvesoftware.com/mailman/listinfo/hlds_linux> > >>>>>> > >>>>>> ______________________________**_________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > >>>>> archives, please visit: > >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:// > >>>>> list.valvesoftware.com/mailman/listinfo/hlds_linux> > >>>>> > >>>>> ______________________________**_________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > >>>>> archives, please visit: > >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:// > >>>>> list.valvesoftware.com/mailman/listinfo/hlds_linux> > >>>>> > >>>>> ______________________________**_________________ > >>>> To unsubscribe, edit your list preferences, or view the list > >>>> archives, please visit: > >>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://l > >>>> ist.valvesoftware.com/mailman/listinfo/hlds_linux> > >>>> > >>>> ______________________________**_________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, please visit: > >>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://li > >>> st.valvesoftware.com/mailman/listinfo/hlds_linux> > >>> > >> > >> > >> ______________________________**_________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://lis > >> t.valvesoftware.com/mailman/listinfo/hlds_linux> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

