Thanks Henry! Up late? Its 2am! :) (I shouldn't be talking) Sent from my iPhone 4
On Jun 28, 2011, at 1:16 AM, Henry Goffin <[email protected]> wrote: > Hi all - > > Free to Play brought a huge influx of new users to Team Fortress. To help > server counts scale up to match the demand, we are reworking the dedicated > server for performance. We want to improve player responsiveness as well as > to reduce CPU usage so that hosts can run more servers per physical server. > > Some of those changes addressing CPU usage went out last night. Server > operators should see a big decrease in CPU load and can potentially run more > instances per physical box now. However, a side effect that many of you have > noticed is that server FPS has an effective cap of 500 instead of the > previous 1000, or possibly even lower than 500 depending on your Linux kernel > HZ setting. This should not have a noticeable impact on gameplay as the tick > rate is still locked (well, mostly locked) at 66 updates per second and the > frames that are being dropped are "empty" frames that do not actually run a > server tick. > > We're going to address this further in another set of performance > improvements. Sorry for the temporary confusion, but we wanted to get these > CPU load reduction changes out quickly to help with the Free to Play user > crush. > > Longer term, we want to move away from FPS as a measure of performance and > instead show actual load and responsiveness (jitter/latency) statistics. The > difference between a tick and a frame is complicated, and fps_max sometimes > affects performance in counter-intuitive ways. We would like to retire > fps_max for servers and replace it with a more obvious server performance > setting. We'll give you all a heads up before we do so. > > Henry G. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

