As I understood Orangebox games (like TF2 / CS:S) also use the same type of libsteam.so My Question is it possible for them to do the same thing to their libsteam.so: statically linked libsteam.so to libstdc++ so you don't need to update it (linux) ----- Best regards,
Fug1t1v3 Onlyskill.eu - Game Servers Hosting CSS Servers Administrator Game Hosting Tehnical Administrator mail: [email protected] On 21 July 2011 07:39, Alfred Reynolds <[email protected]> wrote: > I have that fix but its client side so it will have to await another beta > (it won't be too far away). > > > -----Original Message----- > > From: [email protected] [mailto:hlds_linux- > > [email protected]] On Behalf Of Anthony Stoyanov > > Sent: Wednesday, July 20, 2011 9:36 PM > > To: [email protected] > > Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > > > Please fix the buggy radar and the f*cked up camera on a 32 slot > > server! > > Thanks. > > Nice to finally see some updates for HL1 engine. > > > > On 21.7.2011 г. 07:26 ч., Alfred Reynolds wrote: > > > We have released an update to the beta, run the hldsupdatetool with > > "-beta hlbeta" to get this update. Changes for this update are: > > > > > > - fixed failing to load steam interfaces on windows (updated > > steamclient binaries) (win32) > > > - statically linked libsteam.so to libstdc++ so you don't need to > > update it (linux) > > > > > > Let us see if this one sticks. > > > > > >> -----Original Message----- > > >> From: [email protected] [mailto:hlds_linux- > > >> [email protected]] On Behalf Of Alfred Reynolds > > >> Sent: Wednesday, July 20, 2011 5:42 PM > > >> To: Half-Life dedicated Linux server mailing list; > > >> '[email protected]'; > > '[email protected]' > > >> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > >> > > >> We have released an update to the beta, run the hldsupdatetool with > > "- > > >> beta hlbeta" to get this update. Changes for this update are: > > >> > > >> - removed a debug command that shouldn't have been in the shipped > > bits > > >> > > >> If you grabbed the last update you should get this. I'm still > > looking > > >> into statically linking libsteam. > > >> > > >>> -----Original Message----- > > >>> From: [email protected] [mailto:hlds_linux- > > >>> [email protected]] On Behalf Of Alfred Reynolds > > >>> Sent: Wednesday, July 20, 2011 2:08 PM > > >>> To: Half-Life dedicated Linux server mailing list; > > >>> '[email protected]'; > > '[email protected]' > > >>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > >>> > > >>> We have released an update to the beta, run the hldsupdatetool with > > >> "- > > >>> beta hlbeta" to get this update. Changes for this update are: > > >>> > > >>> - actually updated the Linux binary properly this time ( was > > missing > > >>> previous changes) > > >>> - updated steam support binary drop > > >>> > > >>> > > >>> Sans regressions this will be the release we set live once you guys > > >>> have looked it over. > > >>> > > >>>> -----Original Message----- > > >>>> From: [email protected] > > [mailto:hlds_linux- > > >>>> [email protected]] On Behalf Of Alfred Reynolds > > >>>> Sent: Monday, July 18, 2011 3:43 PM > > >>>> To: Half-Life dedicated Linux server mailing list; > > >>>> '[email protected]'; > > >> '[email protected]' > > >>>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > >>>> > > >>>> We have released an update to the beta, run the hldsupdatetool > > with > > >>> "- > > >>>> beta hlbeta" to get this update. Changes for this update are: > > >>>> > > >>>> - rolled back previous sv_downloadurl and dlfile changes, added > > >> some > > >>>> more checks to prevent inappropriate dlfile calls at other times > > >>>> - Increased "sv_filetransfermaxsize" back to 10mbytes by default > > >>>> - Added "sv_allow_dlfile" cvar, set this to 0 to disable using > > >> dlfile > > >>>> at all (useful safe valve if getting hit by this attack) > > >>>> - Allow up to 128 mbyte heap via -heapsize command (up from > > >> previous > > >>>> 40mbytes), for some 3rd party games > > >>>> - Added sv_logsecret support, same implementation as on Source > > >> engine > > >>>> - Rate limit user voice data to one per frame, fixes > > >> voice_inputdata > > >>>> exploit. If you run 1000FPS server and still have a problem, stop > > >>>> running a 1000FPS server. > > >>>> > > >>>> > > >>>> > > >>>> > > >>>>> -----Original Message----- > > >>>>> From: [email protected] > > >> [mailto:hlds_linux- > > >>>>> [email protected]] On Behalf Of Alfred Reynolds > > >>>>> Sent: Monday, July 18, 2011 10:37 AM > > >>>>> To: Half-Life dedicated Linux server mailing list; > > >>>>> '[email protected]'; > > >>> '[email protected]' > > >>>>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > > >>>>> > > >>>>> I received a couple bug reports over the weekend so I am going to > > >>>> take > > >>>>> the time to dig into those, expect another beta release or two > > >>> before > > >>>> a > > >>>>> full release. > > >>>>> > > >>>>>> -----Original Message----- > > >>>>>> From: [email protected] > > >>> [mailto:hlds_linux- > > >>>>>> [email protected]] On Behalf Of Alfred Reynolds > > >>>>>> Sent: Friday, July 15, 2011 1:29 PM > > >>>>>> To: '[email protected]'; Half-Life dedicated Linux > > >>> server > > >>>>>> mailing list; '[email protected]' > > >>>>>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update > > >> released > > >>>>>> We have released an update to the beta, run the hldsupdatetool > > >>> with > > >>>>> "- > > >>>>>> beta hlbeta" to get this update. Changes for this update are: > > >>>>>> > > >>>>>> - more input checking on some MSG_X functions > > >>>>>> > > >>>>>> There were no known exploits this is fixing but better safe > > >> than > > >>>>> sorry. > > >>>>>> My plan is to release this publically on Monday, so make sure > > >> you > > >>>> try > > >>>>>> these new binaries over the weekend. > > >>>>>> > > >>>>>> - Alfred > > >>>>>> > > >>>>>>> -----Original Message----- > > >>>>>>> From: [email protected] [mailto:hlds- > > >>>>>>> [email protected]] On Behalf Of Alfred Reynolds > > >>>>>>> Sent: Monday, July 11, 2011 4:04 PM > > >>>>>>> To: '[email protected]'; Half-Life dedicated Linux > > >>>> server > > >>>>>>> mailing list; '[email protected]' > > >>>>>>> Subject: Re: [hlds] Half-Life 1 engine beta update released > > >>>>>>> > > >>>>>>> We have released an update to the beta, run the > > >> hldsupdatetool > > >>>> with > > >>>>>> "- > > >>>>>>> beta hlbeta" to get this update. Changes for this update are: > > >>>>>>> > > >>>>>>> - Changed sv_filetransfermaxsize to 1mbyte by default > > >>>>>>> - Disallow the dlfile command if the server is configured > > >> with > > >>> a > > >>>>>>> sv_downloadurl > > >>>>>>> > > >>>>>>> > > >>>>>>> The dlfile command is used internally by the engine to allow > > >>>> users > > >>>>> to > > >>>>>>> download custom maps using the in-game channel, unfortunately > > >>> the > > >>>>>>> processing for large files is done inline and can stall the > > >>>> server. > > >>>>>> Re- > > >>>>>>> architecting this is beyond the scope for HL1 so the solution > > >>>> would > > >>>>>> be > > >>>>>>> to use the sv_downloadurl feature if you want to host custom > > >>>>> content > > >>>>>>> (or increase the sv_filetransfermaxsize cvar but risk your > > >>> server > > >>>>> FPS > > >>>>>>> stuttering). > > >>>>>>> > > >>>>>>> - Alfred > > >>>>>>> > > >>>>>>>> -----Original Message----- > > >>>>>>>> From: [email protected] [mailto:hlds- > > >>>>>>>> [email protected]] On Behalf Of Alfred > > >> Reynolds > > >>>>>>>> Sent: Thursday, July 07, 2011 6:20 PM > > >>>>>>>> To: Half-Life dedicated Linux server mailing list; > > >>>>>>>> '[email protected]'; > > >>>>>> '[email protected]' > > >>>>>>>> Subject: [hlds] Half-Life 1 engine beta update released > > >>>>>>>> > > >>>>>>>> We have released a beta update for Half-Life 1 engine based > > >>>> games > > >>>>>>>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To > > >> grab > > >>>> this > > >>>>>>>> update run the hldsupdatetool with "-beta hlbeta" on the > > >>>> command > > >>>>>>> line. > > >>>>>>>> This update continues on some exploit fixes we have already > > >>>>> shipped > > >>>>>>>> within this beta. > > >>>>>>>> > > >>>>>>>> Changes: > > >>>>>>>> - Added sv_filetransfermaxsize cvar to limit the size of a > > >>> file > > >>>> a > > >>>>>>>> server will try to send to a client, by default 10mbytes. > > >>>>>>>> - Prevented halflife.wad from being downloaded from a > > >> server > > >>>>> (fixes > > >>>>>>>> server hang/stall). > > >>>>>>>> > > >>>>>>>> > > >>>>>>>> There is also a couple client side fixes, if you run your > > >>> Steam > > >>>>>>> client > > >>>>>>>> with "-beta hlbeta" on its command line and run Half-Life > > >>> games > > >>>>> you > > >>>>>>>> will have some fixes that prevent server redirection. > > >>>>>>>> > > >>>>>>>> > > >>>>>>>> > > >>>>>>>> - Alfred > > >>>>>>>> > > >>>>>>>> _______________________________________________ > > >>>>>>>> To unsubscribe, edit your list preferences, or view the > > >> list > > >>>>>>> archives, > > >>>>>>>> please visit: > > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>>>>>> _______________________________________________ > > >>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>> archives, > > >>>>>>> please visit: > > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>>>>> _______________________________________________ > > >>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>> archives, > > >>>>>> please visit: > > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>>>> _______________________________________________ > > >>>>> To unsubscribe, edit your list preferences, or view the list > > >>>> archives, > > >>>>> please visit: > > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > >>> archives, > > >>>> please visit: > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > > >> archives, > > >>> please visit: > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

