As I understood Orangebox games (like TF2 / CS:S) also use the same type of
 libsteam.so
My Question is it possible for them to do the same thing to their
libsteam.so: statically linked libsteam.so to libstdc++ so you don't need to
update it (linux)
-----
Best regards,

Fug1t1v3
Onlyskill.eu - Game Servers Hosting
CSS Servers Administrator
Game Hosting Tehnical Administrator
mail: [email protected]



On 21 July 2011 07:39, Alfred Reynolds <[email protected]> wrote:

> I have that fix but its client side so it will have to await another beta
> (it won't be too far away).
>
> > -----Original Message-----
> > From: [email protected] [mailto:hlds_linux-
> > [email protected]] On Behalf Of Anthony Stoyanov
> > Sent: Wednesday, July 20, 2011 9:36 PM
> > To: [email protected]
> > Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> >
> > Please fix the buggy radar and the f*cked up camera on a 32 slot
> > server!
> > Thanks.
> > Nice to finally see some updates for HL1 engine.
> >
> > On 21.7.2011 г. 07:26 ч., Alfred Reynolds wrote:
> > > We have released an update to the beta, run the hldsupdatetool with
> > "-beta hlbeta" to get this update. Changes for this update are:
> > >
> > > - fixed failing to load steam interfaces on windows (updated
> > steamclient binaries) (win32)
> > > - statically linked libsteam.so to libstdc++ so you don't need to
> > update it (linux)
> > >
> > > Let us see if this one sticks.
> > >
> > >> -----Original Message-----
> > >> From: [email protected] [mailto:hlds_linux-
> > >> [email protected]] On Behalf Of Alfred Reynolds
> > >> Sent: Wednesday, July 20, 2011 5:42 PM
> > >> To: Half-Life dedicated Linux server mailing list;
> > >> '[email protected]';
> > '[email protected]'
> > >> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> > >>
> > >> We have released an update to the beta, run the hldsupdatetool with
> > "-
> > >> beta hlbeta" to get this update. Changes for this update are:
> > >>
> > >> - removed a debug command that shouldn't have been in the shipped
> > bits
> > >>
> > >> If you grabbed the last update you should get this. I'm still
> > looking
> > >> into statically linking libsteam.
> > >>
> > >>> -----Original Message-----
> > >>> From: [email protected] [mailto:hlds_linux-
> > >>> [email protected]] On Behalf Of Alfred Reynolds
> > >>> Sent: Wednesday, July 20, 2011 2:08 PM
> > >>> To: Half-Life dedicated Linux server mailing list;
> > >>> '[email protected]';
> > '[email protected]'
> > >>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> > >>>
> > >>> We have released an update to the beta, run the hldsupdatetool with
> > >> "-
> > >>> beta hlbeta" to get this update. Changes for this update are:
> > >>>
> > >>> - actually updated the Linux binary properly this time ( was
> > missing
> > >>> previous changes)
> > >>> - updated steam support binary drop
> > >>>
> > >>>
> > >>> Sans regressions this will be the release we set live once you guys
> > >>> have looked it over.
> > >>>
> > >>>> -----Original Message-----
> > >>>> From: [email protected]
> > [mailto:hlds_linux-
> > >>>> [email protected]] On Behalf Of Alfred Reynolds
> > >>>> Sent: Monday, July 18, 2011 3:43 PM
> > >>>> To: Half-Life dedicated Linux server mailing list;
> > >>>> '[email protected]';
> > >> '[email protected]'
> > >>>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> > >>>>
> > >>>> We have released an update to the beta, run the hldsupdatetool
> > with
> > >>> "-
> > >>>> beta hlbeta" to get this update. Changes for this update are:
> > >>>>
> > >>>> - rolled back previous sv_downloadurl and dlfile changes, added
> > >> some
> > >>>> more checks to prevent inappropriate dlfile calls at other times
> > >>>> - Increased "sv_filetransfermaxsize" back to 10mbytes by default
> > >>>> - Added "sv_allow_dlfile" cvar, set this to 0 to disable using
> > >> dlfile
> > >>>> at all (useful safe valve if getting hit by this attack)
> > >>>> - Allow up to 128 mbyte heap via -heapsize command (up from
> > >> previous
> > >>>> 40mbytes), for some 3rd party games
> > >>>> - Added sv_logsecret support, same implementation as on Source
> > >> engine
> > >>>> - Rate limit user voice data to one per frame, fixes
> > >> voice_inputdata
> > >>>> exploit. If you run 1000FPS server and still have a problem, stop
> > >>>> running a 1000FPS server.
> > >>>>
> > >>>>
> > >>>>
> > >>>>
> > >>>>> -----Original Message-----
> > >>>>> From: [email protected]
> > >> [mailto:hlds_linux-
> > >>>>> [email protected]] On Behalf Of Alfred Reynolds
> > >>>>> Sent: Monday, July 18, 2011 10:37 AM
> > >>>>> To: Half-Life dedicated Linux server mailing list;
> > >>>>> '[email protected]';
> > >>> '[email protected]'
> > >>>>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> > >>>>>
> > >>>>> I received a couple bug reports over the weekend so I am going to
> > >>>> take
> > >>>>> the time to dig into those, expect another beta release or two
> > >>> before
> > >>>> a
> > >>>>> full release.
> > >>>>>
> > >>>>>> -----Original Message-----
> > >>>>>> From: [email protected]
> > >>> [mailto:hlds_linux-
> > >>>>>> [email protected]] On Behalf Of Alfred Reynolds
> > >>>>>> Sent: Friday, July 15, 2011 1:29 PM
> > >>>>>> To: '[email protected]'; Half-Life dedicated Linux
> > >>> server
> > >>>>>> mailing list; '[email protected]'
> > >>>>>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update
> > >> released
> > >>>>>> We have released an update to the beta, run the hldsupdatetool
> > >>> with
> > >>>>> "-
> > >>>>>> beta hlbeta" to get this update. Changes for this update are:
> > >>>>>>
> > >>>>>> - more input checking on some MSG_X functions
> > >>>>>>
> > >>>>>> There were no known exploits this is fixing but better safe
> > >> than
> > >>>>> sorry.
> > >>>>>> My plan is to release this publically on Monday, so make sure
> > >> you
> > >>>> try
> > >>>>>> these new binaries over the weekend.
> > >>>>>>
> > >>>>>> - Alfred
> > >>>>>>
> > >>>>>>> -----Original Message-----
> > >>>>>>> From: [email protected] [mailto:hlds-
> > >>>>>>> [email protected]] On Behalf Of Alfred Reynolds
> > >>>>>>> Sent: Monday, July 11, 2011 4:04 PM
> > >>>>>>> To: '[email protected]'; Half-Life dedicated Linux
> > >>>> server
> > >>>>>>> mailing list; '[email protected]'
> > >>>>>>> Subject: Re: [hlds] Half-Life 1 engine beta update released
> > >>>>>>>
> > >>>>>>> We have released an update to the beta, run the
> > >> hldsupdatetool
> > >>>> with
> > >>>>>> "-
> > >>>>>>> beta hlbeta" to get this update. Changes for this update are:
> > >>>>>>>
> > >>>>>>> - Changed sv_filetransfermaxsize to 1mbyte by default
> > >>>>>>> - Disallow the dlfile command if the server is configured
> > >> with
> > >>> a
> > >>>>>>> sv_downloadurl
> > >>>>>>>
> > >>>>>>>
> > >>>>>>> The dlfile command is used internally by the engine to allow
> > >>>> users
> > >>>>> to
> > >>>>>>> download custom maps using the in-game channel, unfortunately
> > >>> the
> > >>>>>>> processing for large files is done inline and can stall the
> > >>>> server.
> > >>>>>> Re-
> > >>>>>>> architecting this is beyond the scope for HL1 so the solution
> > >>>> would
> > >>>>>> be
> > >>>>>>> to use the sv_downloadurl feature if you want to host custom
> > >>>>> content
> > >>>>>>> (or increase the sv_filetransfermaxsize cvar but risk your
> > >>> server
> > >>>>> FPS
> > >>>>>>> stuttering).
> > >>>>>>>
> > >>>>>>> - Alfred
> > >>>>>>>
> > >>>>>>>> -----Original Message-----
> > >>>>>>>> From: [email protected] [mailto:hlds-
> > >>>>>>>> [email protected]] On Behalf Of Alfred
> > >> Reynolds
> > >>>>>>>> Sent: Thursday, July 07, 2011 6:20 PM
> > >>>>>>>> To: Half-Life dedicated Linux server mailing list;
> > >>>>>>>> '[email protected]';
> > >>>>>> '[email protected]'
> > >>>>>>>> Subject: [hlds] Half-Life 1 engine beta update released
> > >>>>>>>>
> > >>>>>>>> We have released a beta update for Half-Life 1 engine based
> > >>>> games
> > >>>>>>>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To
> > >> grab
> > >>>> this
> > >>>>>>>> update run the hldsupdatetool with "-beta hlbeta" on the
> > >>>> command
> > >>>>>>> line.
> > >>>>>>>> This update continues on some exploit fixes we have already
> > >>>>> shipped
> > >>>>>>>> within this beta.
> > >>>>>>>>
> > >>>>>>>> Changes:
> > >>>>>>>> - Added sv_filetransfermaxsize cvar to limit the size of a
> > >>> file
> > >>>> a
> > >>>>>>>> server will try to send to a client, by default 10mbytes.
> > >>>>>>>> - Prevented halflife.wad from being downloaded from a
> > >> server
> > >>>>> (fixes
> > >>>>>>>> server hang/stall).
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>> There is also a couple client side fixes, if you run your
> > >>> Steam
> > >>>>>>> client
> > >>>>>>>> with "-beta hlbeta" on its command line and run Half-Life
> > >>> games
> > >>>>> you
> > >>>>>>>> will have some fixes that prevent server redirection.
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>> - Alfred
> > >>>>>>>>
> > >>>>>>>> _______________________________________________
> > >>>>>>>> To unsubscribe, edit your list preferences, or view the
> > >> list
> > >>>>>>> archives,
> > >>>>>>>> please visit:
> > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>>>> _______________________________________________
> > >>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>> archives,
> > >>>>>>> please visit:
> > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>> archives,
> > >>>>>> please visit:
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>>> _______________________________________________
> > >>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>> archives,
> > >>>>> please visit:
> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> > >>> archives,
> > >>>> please visit:
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> > >> archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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