Ok, I understand you, but Counter-Strike was the most played game in
 The STEAM before TF2 F2P, and now it is in second place, so VALVe
 SHOULD release bugfixes and support this game, and I think this game
 is most popular First Person Shooter in The World, because there are
 a lot of non-steam players, thousands of  them ...
  Quoting *David A. Parker <[email protected]> [1]*:
> I don't want to get into a flame war here, but seriously, Counter
> Strike
>  is how old now?  I think we're lucky that Valve is still putting
> effort
>  into it, and insulting Alfred for doing this work now instead of
> two
>  years ago isn't productive.  I'm sure everyone at Valve, including
>  Alfred, has better (and more profitable) things to work on in the
> last
>  few years.  Complaining to Valve about the lack of fixes in CS is
> like
>  complaining to id Software about a bug in Quake 2.  It doesn't even
> make
>  sense.
> 
>       - Dave
> 
>  On 07/26/2011 12:57 PM, Janis Petrovs wrote:
>  >
>  >   Did you read this bug with +voicerecord(voicecomm)? And what
> about
>  >   cs_siege bug with "concert hall" sound? After this map I
> have to
>  >   restart my CS to get back normal sound. Also "Internet List"
> is full
>  >   with Fake Servers, please ban these servers or block.
> Counter-strike
>  >   is going down because VALVe don't fix bugs, Ok now Alfred is
> doing
>  >   something after two years of doing nothing... I think VALVe
> need to
>  >   shame ...
>  >   Quoting *Janis Petrovs<[email protected]>  [1]*:
>  >> Good update, now setmaster work correct, but now there is
> problem
>  >> with voicecomm, when player join server, it works but
> after some
>  >> time it doesn't, so players can't use voicecomm, please
> fix this as
>  >> fast as you can, players are asking me why they can't
> speak.
>  >>
>  >> Quoting *Alfred Reynolds<[email protected]> 
> [2]*:
>  >>> We have released an update to the beta, run the
> hldsupdatetool with
>  >>> "-beta hlbeta" to get this update. Changes for this
> update are:
>  >>>
>  >>> - fixed failing to load steam interfaces on windows
> (updated
>  >>> steamclient binaries) (win32)
>  >>> - statically linked libsteam.so to libstdc++ so you
> don't need to
>  >>> update it (linux)
>  >>>
>  >>> Let us see if this one sticks.
>  >>>
>  >>> _______________________________________________
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> the list
>  >>> archives, please visit:
>  >>> http://list.valvesoftware.com/mailman/listinfo/hlds
>  >>
>  >
>  >
>  > Links:
>  > ------
>  > [1] mailto:[email protected]
>  > [2] mailto:[email protected]
>  > _______________________________________________
>  > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>  >
> 
>  --
> 
>  Dave Parker
>  Systems Administrator
>  Utica College
>  Integrated Information Technology Services
>  (315) 792-3229
>  Registered Linux User #408177
> 
>  _______________________________________________
>  To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 

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