Ok, I understand you, but Counter-Strike was the most played game in The STEAM before TF2 F2P, and now it is in second place, so VALVe SHOULD release bugfixes and support this game, and I think this game is most popular First Person Shooter in The World, because there are a lot of non-steam players, thousands of them ... Quoting *David A. Parker <[email protected]> [1]*: > I don't want to get into a flame war here, but seriously, Counter > Strike > is how old now? I think we're lucky that Valve is still putting > effort > into it, and insulting Alfred for doing this work now instead of > two > years ago isn't productive. I'm sure everyone at Valve, including > Alfred, has better (and more profitable) things to work on in the > last > few years. Complaining to Valve about the lack of fixes in CS is > like > complaining to id Software about a bug in Quake 2. It doesn't even > make > sense. > > - Dave > > On 07/26/2011 12:57 PM, Janis Petrovs wrote: > > > > Did you read this bug with +voicerecord(voicecomm)? And what > about > > cs_siege bug with "concert hall" sound? After this map I > have to > > restart my CS to get back normal sound. Also "Internet List" > is full > > with Fake Servers, please ban these servers or block. > Counter-strike > > is going down because VALVe don't fix bugs, Ok now Alfred is > doing > > something after two years of doing nothing... I think VALVe > need to > > shame ... > > Quoting *Janis Petrovs<[email protected]> [1]*: > >> Good update, now setmaster work correct, but now there is > problem > >> with voicecomm, when player join server, it works but > after some > >> time it doesn't, so players can't use voicecomm, please > fix this as > >> fast as you can, players are asking me why they can't > speak. > >> > >> Quoting *Alfred Reynolds<[email protected]> > [2]*: > >>> We have released an update to the beta, run the > hldsupdatetool with > >>> "-beta hlbeta" to get this update. Changes for this > update are: > >>> > >>> - fixed failing to load steam interfaces on windows > (updated > >>> steamclient binaries) (win32) > >>> - statically linked libsteam.so to libstdc++ so you > don't need to > >>> update it (linux) > >>> > >>> Let us see if this one sticks. > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view > the list > >>> archives, please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > > > Links: > > ------ > > [1] mailto:[email protected] > > [2] mailto:[email protected] > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > -- > > Dave Parker > Systems Administrator > Utica College > Integrated Information Technology Services > (315) 792-3229 > Registered Linux User #408177 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Links: ------ [1] mailto:[email protected] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

