Let me rephrase that. I run lots of mods lol.

All servers run SourceMod and all but one of the 4 with mapchanges run full 
mods: VS Saxton Hale, Zombie Fortress & Prop Hunt. I do mot use the replay 
system yet but plan to in the near future. I have no idea why yours would crash 
even when SM is uninstalled, but I do know that if it ever happened to me I 
reinstall SM entirely.

Sent from my MOTOBLUR™ smartphone on AT&T

-----Original message-----
From: Matthew Attaway <[email protected]>
To: Half-Life dedicated Linux server mailing list 
<[email protected]>
Sent: Fri, Aug 5, 2011 03:29:14 GMT+00:00
Subject: Re: [hlds_linux] Team Fortress 2 Update Released

No map change crashes on mine either. No source mod, standard maps, fairly
high population.

Cheers,
Matt

On Thu, Aug 4, 2011 at 8:21 PM, msleeper <[email protected]>wrote:

> 4 servers, no map change crashes.
>
> On Thu, Aug 4, 2011 at 8:59 PM,  <[email protected]> wrote:
> > I also have not noticed any crashed throughout these last few updates. I
> have one lightly trafficked server, however.
> >
> > Debian
> > Intel
> > Sourcemod
> > Replay
> >
> > Sent via BlackBerry by AT&T
> >
> > -----Original Message-----
> > From: "Aaron \"DJ Zyrphon\" Thompson"<[email protected]>
> > Sender: [email protected]
> > Date: Thu, 4 Aug 2011 19:53:19
> > To: <[email protected]>; Half-Life dedicated Linux server
> mailinglist<[email protected]>
> > Reply-To: Half-Life dedicated Linux server mailing list
> >        <[email protected]>
> > Subject: Re: [hlds_linux] Team Fortress 2 Update Released
> >
> > I'm just putting this out there: I am not having tis map change crash
> issue and I run 8 servers, 4 of which are not 24/7 map servers.
> >
> > Sent from my MOTOBLUR™ smartphone on AT&T
> >
> > -----Original message-----
> > From: "Björn Rohlén" <[email protected]>
> > To: [email protected], Half-Life dedicated Linux server mailing list
> <[email protected]>
> > Sent: Fri, Aug 5, 2011 00:45:47 GMT+00:00
> > Subject: Re: [hlds_linux] Team Fortress 2 Update Released
> >
> > blizzard does not do these things against their population.
> >
> > -The G
> >
> > On Thu, Jul 28, 2011 at 2:23 AM, steve grout <[email protected]>
> wrote:
> >
> >> ok, so did another verify all... removed sourcemod, removed replay.. and
> >> every single map change the server crashes.. im lost now!
> >>
> >>
> >> On 28/07/2011 01:04, Jesse Molina wrote:
> >>
> >>>
> >>> no hlds_announce list usage?  Even though it's not a required update?
> >>>
> >>>
> >>>
> >>> Jason Ruymen wrote:
> >>>
> >>>> Updates to Team Fortress 2 are now available.  The specific changes
> >>>> include:
> >>>>
> >>>> - Fixed a Mac client crash triggered after selecting a team.
> >>>> - Fixed a couple of replay issues.
> >>>> - Updated the localization files.
> >>>>
> >>>> Jason
> >>>>
> >>>>
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> >>>> please visit:
> >>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
> >>>>
> >>>
> >>>
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> >>
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