Call it superstitious, but every time I notice that some steam functionality 
(client connection to steam lost, items server down, VAC etc) there are crashes 
on servers as well. 

maybe time to make 'm redundant, can upgrade 'm while up, without clients 
losing connection etc? and if it goes down, there is no mayor lag in the game, 
and problems on the backend wont be affecting the server or clients so much?


>________________________________
>From: steve grout <[email protected]>
>To: Half-Life dedicated Linux server mailing list 
><[email protected]>
>Sent: Thursday, 28 July 2011, 1:03
>Subject: Re: [hlds_linux] Team Fortress 2 Update Released
>
>yup, ever since the last two updates one of the windows servers crash 
>every few maps with replay on.  It's the only one with replays on and 
>like all the rest (inc linux) has soucemod on.
>
>On 27/07/2011 22:01, Jason Ruymen wrote:
>> Updates to Team Fortress 2 are now available.  The specific changes include:
>>
>> - Fixed a Mac client crash triggered after selecting a team.
>> - Fixed a couple of replay issues.
>> - Updated the localization files.
>>
>> Jason
>>
>>
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